Search found 4 matches
- Tue Feb 20, 2018 4:56 pm
- Forum: Games and Creations
- Topic: Platformer-Herbie's Quest
- Replies: 0
- Views: 2059
Platformer-Herbie's Quest
Herbie's quest is a simple platformer with one level and a simple goal: find the magic compass. The narative runs deeper than that though... Herbie is a piece of magic piece of topaz who is part of the royal family. His parents overlooked his squareness and loved Herbie anyway (being a square gemsto...
- Fri Dec 29, 2017 4:30 pm
- Forum: Support and Development
- Topic: Needing Help- Non Square Collisions - STI and Tiled
- Replies: 5
- Views: 4255
Re: Needing Help- Non Square Collisions - STI and Tiled
Thank You all for the VERY helpful responses! After looking through all of the online links and comments, it was blatantly clear that bump does not do non-rectangular shapes [I don't know how I could have missed that]. What I think that I am going to do is turn all of non-square platforms [ex. the f...
- Thu Dec 28, 2017 10:33 pm
- Forum: Support and Development
- Topic: Needing Help- Non Square Collisions - STI and Tiled
- Replies: 5
- Views: 4255
Needing Help- Non Square Collisions - STI and Tiled
I am building a small platformer in which I am using bump for the collisions and Tiled/STI for the tilemap. I drew polyline points around all of the tiles for the collisions, but all of my tile collisions are still square. I tried adding a Shape: polyline to the properties of my tileset, but ended u...
- Thu Oct 19, 2017 1:49 am
- Forum: Support and Development
- Topic: REQUESTING ASSISTANCE - Simple Tiled Implementation
- Replies: 1
- Views: 1824
REQUESTING ASSISTANCE - Simple Tiled Implementation
I have combed through many resources and the online documentation for STI(Simple Tiled Implementation by karai17) but I can still not get my game to implement this library. Love comes up with "error loading module sti". I would like to know if I am using the wrong part of the module, inclu...