Search found 3 matches
- Mon Sep 18, 2017 2:59 pm
- Forum: General
- Topic: Suggestion to refactor this
- Replies: 2
- Views: 2022
Suggestion to refactor this
Is there a better way to refactor this. Ive got the following line: player = require('modules/player')('wizard') In modules/player.lua . I’ve got: function health(class) if class == 'wizard' then return 80 elseif class == 'warrior' then return 100 end end function mana(class) if class == 'wizard' th...
- Sun Sep 17, 2017 11:03 am
- Forum: General
- Topic: How to separate concerns?
- Replies: 7
- Views: 5311
How to separate concerns?
Lately, I've been following this tutorial on Youtube. Everything was created in a single file called main.lua There were things like player and enemy that seemed like they could have been moved out of main.lua. I come from Ruby, and I like the fact that I can encapsulate logic into classes. Is there...
- Sun Sep 17, 2017 2:47 am
- Forum: General
- Topic: Slack channel
- Replies: 1
- Views: 1967
Slack channel
Hi Lua members, Wanted to get into Love2d and Lua development. I'm an avid user of IRC and more-so Slack. I've been using IRC for several years now and have since moved over to Slack. Nothing wrong with IRC. Everyday, however, I see myself spending more time on Slack. Slack already has a great numbe...