Search found 9 matches
- Mon Sep 25, 2017 5:44 pm
- Forum: Libraries and Tools
- Topic: [library] bump.lua v3.1.4 - Collision Detection
- Replies: 227
- Views: 133224
Re: [library] bump.lua v3.1.4 - Collision Detection
As a next step I wanted to build three snippets as basic examples for the other three types of collision response: cross, touch, bounce. - I started with touch. The idea was: You have a yellow arrow coming in from the left, hitting a blue wall on the right. (Does it get stuck? Or can you move it aft...
- Mon Sep 25, 2017 5:25 pm
- Forum: Libraries and Tools
- Topic: [library] bump.lua v3.1.4 - Collision Detection
- Replies: 227
- Views: 133224
Re: [library] bump.lua v3.1.4 - Collision Detection
Hi kikito, hi everybody! I found out about LÖVE this summer and worked through Sheepolutions excellent tutorials, which I highly recommend as a starting point in Lua/LÖVE. (There is one about collisions which was a real eye-opener for me. ) I had some basic experience in scripting coming from pytho...
- Thu Sep 14, 2017 6:48 pm
- Forum: Libraries and Tools
- Topic: GOOi, an Android-Oriented GUI Library
- Replies: 134
- Views: 190858
Re: GOOi, an Android-Oriented GUI Library
Thanks for pointing that out! I have to admit, that I overread the groups paragraph... Now I have a lot to read and experiment with. Just found your very instructive example on the wiki, made a .love file out of it, so that other people don't miss this and can have a look at the functionality. By t...
- Mon Sep 11, 2017 11:44 am
- Forum: Libraries and Tools
- Topic: GOOi, an Android-Oriented GUI Library
- Replies: 134
- Views: 190858
Re: GOOi, an Android-Oriented GUI Library
Hi! Today I have a (noob's) conceptual question concerning different scenes in LÖVE-games and what to do with the GOOi-code for the scenes . Here is a fragment of an android game which should illustrate my question. 1) Trapped on Planet Evil our hero is steering his ship through a narrow tunnel. (Do...
- Tue Sep 05, 2017 12:33 pm
- Forum: Libraries and Tools
- Topic: paddy - touchscreen controls
- Replies: 4
- Views: 7610
Re: paddy - touchscreen controls
Just put your example file on my mobile, and it looks and feels great!
Also like the keyboard analogy in the paddy.dpad.isDown-stuff.
All in one very readable and not too complex lua file. (I'm just starting with LÖVE.) Nice!
Looking forward to your next steps with paddy.
Also like the keyboard analogy in the paddy.dpad.isDown-stuff.
All in one very readable and not too complex lua file. (I'm just starting with LÖVE.) Nice!
Looking forward to your next steps with paddy.
- Tue Sep 05, 2017 12:22 pm
- Forum: Libraries and Tools
- Topic: GOOi, an Android-Oriented GUI Library
- Replies: 134
- Views: 190858
Re: GOOi, an Android-Oriented GUI Library
Heureka! It works!
You send another little bug to limbo! Thanks for all your good work on GOOi!
I cleaned up the example a bit... So:
Hello LÖVE Beginners and Intermediate Users! (Like me.) Here is a working code snippet demonstrating GOOi's Text Field!
You send another little bug to limbo! Thanks for all your good work on GOOi!
I cleaned up the example a bit... So:
Hello LÖVE Beginners and Intermediate Users! (Like me.) Here is a working code snippet demonstrating GOOi's Text Field!
- Tue Aug 29, 2017 3:39 pm
- Forum: Libraries and Tools
- Topic: GOOi, an Android-Oriented GUI Library
- Replies: 134
- Views: 190858
Re: GOOi, an Android-Oriented GUI Library
Hello Alberto! Thank you for your reply! I will have a close look at the OOP-Chapter in the lua book - but there seem to be more problems. I enclosed my .love file. Basically, I am tinkering with your demo code. Here I want to save a line of text, but I do not know how to pass the information from t...
- Thu Aug 17, 2017 12:32 pm
- Forum: Support and Development
- Topic: Android compiling?
- Replies: 3
- Views: 4045
Re: Android compiling?
Wilma456 , thank you for pointing that out! Great tool! I started compiling game.apk's right away. One minor issue: The resulting apk's are named "Game " plus a 10digit number. Very clumsy. So I tried to rename the apk. But I found no easy way to fix this. (No way editing the .bat or .sh ...
- Wed Aug 16, 2017 10:35 pm
- Forum: Libraries and Tools
- Topic: GOOi, an Android-Oriented GUI Library
- Replies: 134
- Views: 190858
Re: GOOi, an Android-Oriented GUI Library
Hello Alberto! - Thank you for this fantastic library! (This is my first post.) I have done a little with Python over the years. Now my son and me ;) :) try to get into Löve and Lua as a personal holiday project. The attractive thing with Löve is that you can get your stuff on Android mobiles so eas...