Search found 3 matches
- Tue Apr 17, 2018 9:56 pm
- Forum: Games and Creations
- Topic: lssx -- Fast-paced and twitchy space shmup
- Replies: 13
- Views: 13353
Re: lssx -- Fast-paced and twitchy space shmup
I've programmed in a few assembler dialects, VB, C++ and a whole lot of web dev related markups/languages, I choose LOVE because it's what I started out using when learning Lua, I think the most important thing about developing a game is using something you're comfortable with and Lua+LOVE turned o...
- Tue Mar 27, 2018 4:56 pm
- Forum: Games and Creations
- Topic: lssx -- Fast-paced and twitchy space shmup
- Replies: 13
- Views: 13353
Re: lssx -- Fast-paced and twitchy space shmup
milk Hi! This is really cool game! Really like the aesthetics, mechanics of controlling the ship, attention to detail. (And that's besides the fact I'm a big fan of old retro video games like Space Invaders, Asteroids, PacMan, Breakout etc.) And that cursor trail effect is just so smart, so simple ...
- Sat Aug 19, 2017 7:17 pm
- Forum: General
- Topic: How exactly should I learn
- Replies: 18
- Views: 23957
Re: How exactly should I learn
Hi! I'm a noob in your forums, I even don't know Lua. I'm a Java web application backend developer, at the moment learning game development in Java. But guys, your community looks so great that I couldn't stay on the side unregistered. Thinking about learning game development in LOVE. Even though it...