Search found 29 matches
- Sat Sep 23, 2017 6:31 am
- Forum: Games and Creations
- Topic: Asteroids game with selectable ships
- Replies: 15
- Views: 12861
Re: Asteroids game with selectable ships
That's it, at last my internet connection is back on line ! So I've uploaded r022, with a few ship stats : acceleration, deceleration and turn rate are now actually implemented, the other stats are already displayed in the GUI, but not functional. So what do you think of the way the game evolves ? A...
- Wed Sep 20, 2017 5:52 pm
- Forum: Games and Creations
- Topic: Asteroids game with selectable ships
- Replies: 15
- Views: 12861
Re: Asteroids game with selectable ships
Hi all, A few good news, but I still haven't got internet back, so I just can't upload the .love file, it keeps failing... Once I'll have my line repaired, I'll upload it so you can see the progress ^-^ The game is progressing well. It now has a score per run, you end a run by either being hit by an...
- Thu Sep 07, 2017 6:03 pm
- Forum: Games and Creations
- Topic: Asteroids game with selectable ships
- Replies: 15
- Views: 12861
Re: Asteroids game with selectable ships
Hi all, For now I've got internet connection issues, so I can't upload anything, just writing this text takes quite a time on the backup 3G connection my provider gently gave me... My 015 release has - at last - crude laser and mining features. I mean, you can fire laser pulses that destroy asteroid...
- Sat Sep 02, 2017 5:09 am
- Forum: Games and Creations
- Topic: Parallaxed / scrolling starfield
- Replies: 5
- Views: 5649
Re: Parallaxed / scrolling starfield
Hi unixfreak,
Nice ! NIce ! Nice !
I keep it preciously and will remember to ask you for advices if I ever want to include a starfield in a game (which will eventually happen one day) !
Nice ! NIce ! Nice !
I keep it preciously and will remember to ask you for advices if I ever want to include a starfield in a game (which will eventually happen one day) !
- Fri Sep 01, 2017 7:14 am
- Forum: Games and Creations
- Topic: Asteroids game with selectable ships
- Replies: 15
- Views: 12861
Re: Asteroids game with selectable ships
Hi xNick1, The 3D effect is just sprites rendered in DoGA L3 ^-^ and all ship graphics are extracted from the Stars of Call game made as a NAEV TC, which is downloadable on the Hoshikaze 2250 site . I've already made a number of protos under many engines, my main issue being having a seamless enviro...
- Tue Aug 29, 2017 8:46 pm
- Forum: Games and Creations
- Topic: Asteroids game with selectable ships
- Replies: 15
- Views: 12861
Re: Asteroids game with selectable ships
Hi xNick1, Thanks for your appreciation ^-^ It's just a re-creation of the classical Asteroids... And, I died out-of-screen a few times. There is a zone where asteroids keep living. Read previous posts for the features I plan to add, basically camera follows ship, ship can mine asteroids or fire at ...
- Tue Aug 29, 2017 3:29 am
- Forum: Support and Development
- Topic: Absolute beginner to programming
- Replies: 2
- Views: 2929
Re: Absolute beginner to programming
Hi FruitGroot, Could you post console text or screenshots of your error messages, or even your .love, so we can try to figure out what went wrong. It must be a small spanner in the works, but if you don't know what to search for, it can take you hours to stumble upon it. You talk about a .love file ...
- Tue Aug 29, 2017 3:25 am
- Forum: Games and Creations
- Topic: My First Game: Town
- Replies: 17
- Views: 16834
Re: My First Game: Town
Hi NobodysSon,
Hope it'll be useful to LudvickToba, he needs it more than me ! I'll not use it just for now as I'm not making a tiled game, but I keep it in my trove of potentially useful references.
Hope it'll be useful to LudvickToba, he needs it more than me ! I'll not use it just for now as I'm not making a tiled game, but I keep it in my trove of potentially useful references.
- Mon Aug 28, 2017 8:09 pm
- Forum: Games and Creations
- Topic: Asteroids game with selectable ships
- Replies: 15
- Views: 12861
Re: Asteroids game with selectable ships
Hi all, Just some news : I had some bad times refactoring the code, but little by little I began to tame this Lua global things and to devise a sensible structure for my game. There'll be enough work to fill several sessions of commuting time, but by the week-end I should have something to roll out....
- Mon Aug 28, 2017 8:03 pm
- Forum: Games and Creations
- Topic: My First Game: Town
- Replies: 17
- Views: 16834
Re: My First Game: Town
Hi all, Thanks NobodysSon, just went to see Tiled, and it even has a loader for LÖVE : STI , which stands for Simple Tiled Implementation. The only issue is, I just installed it and I got no clue as to where the heck are the samples, and I can't go anywhere without a simple tileset to boot... But it...