Search found 5 matches
- Sat Mar 19, 2022 8:08 pm
- Forum: Games and Creations
- Topic: playing with UI creation
- Replies: 0
- Views: 10546
playing with UI creation
= These links should allow you all to check and see my current experimentation about UI creation. https://arkenidar.com/lua/love2d-apps/demo.webm May this be inspiring or otherwise helpful. Of course I ask for some feedback. https://github.com/arkenidar/lua-love2d/releases/tag/more-refined The code ...
- Thu Mar 18, 2021 3:27 pm
- Forum: Games and Creations
- Topic: Point In Polygon algorithm
- Replies: 11
- Views: 10217
Re: Point In Polygon algorithm
I just added this code snippet to GitHub. I advise referring there for future versions published.
GitHub: Lua_Love2D_PointInPolygon-Algorithm
Cheers.
GitHub: Lua_Love2D_PointInPolygon-Algorithm
Cheers.
- Wed Mar 17, 2021 6:03 pm
- Forum: Games and Creations
- Topic: Point In Polygon algorithm
- Replies: 11
- Views: 10217
Re: Point In Polygon algorithm
I am happy for the feedback! Interesting pointer links. For the performance work can be done for sure. So I searched for "lua timing and performance profiling" since I am kind of new to this. The code observation is right, so I patched this way: local point = {x=x,y=y} -- only 1 time and n...
- Wed Mar 17, 2021 12:10 pm
- Forum: Games and Creations
- Topic: Point In Polygon algorithm
- Replies: 11
- Views: 10217
Point In Polygon algorithm
Greetings forumers! I ported from JS to Love2D this algorithm: https://en.wikipedia.org/wiki/Point_in_polygon (original code in JS: https://github.com/arkenidar/point_in_polygon ) function love.load() -- from: http://notebook.kulchenko.com/zerobrane/love2d-debugging if arg[#arg] == "-debug"...
- Thu Jun 15, 2017 5:56 am
- Forum: Support and Development
- Topic: Developing directly on the Android system
- Replies: 14
- Views: 22896
Developing directly on the Android system
I would like to directly work on the android system, so.. How that has been achieved in the past and/or it could be achieved in the future?