Search found 4 matches

by Rasmodius
Thu Jun 22, 2017 8:42 pm
Forum: Support and Development
Topic: Spritesheet
Replies: 2
Views: 2520

Re: Spritesheet

raidho36 wrote: Thu Jun 22, 2017 8:36 pm Sprites in a sheet need to be padded by 1 pixel from all sides, but the quad shall remain un-padded. Pixels bleed because of texture interpolation on the edge, but you can make it invisible if it bleeds into transparent color.
Thanks very much. It works =)
by Rasmodius
Thu Jun 22, 2017 8:07 pm
Forum: Support and Development
Topic: Spritesheet
Replies: 2
Views: 2520

Spritesheet

Hello, L have a problem with spritesheets. If I create a spritesheet and use it, I have some problems with pixels from another image in the spritesheet. The position and size are correct. I have tried to make more distance between images, but it takes no effect. For spritesheet I use Quads. Löve-ver...
by Rasmodius
Wed Jun 21, 2017 12:48 pm
Forum: Support and Development
Topic: Tiled-basic scrolling with tiles collision
Replies: 3
Views: 4023

Re: Tiled-basic scrolling with tiles collision

Thanks. I and my friend changed the movement completely. Here ist what we have:
https://gitlab.spline.inf.fu-berlin.de/gordon/FreeFarm
by Rasmodius
Fri Jun 09, 2017 5:47 pm
Forum: Support and Development
Topic: Tiled-basic scrolling with tiles collision
Replies: 3
Views: 4023

Tiled-basic scrolling with tiles collision

Hello, I have problem with my game. I have created a map and a character. Also I have implemented tile-based scrolling. My question is how i implement coliicion with specified tiles. For example water-tiles. Here is th erepo of my game and a .love file attached: https://gitlab.spline.inf.fu-berlin.d...