Search found 12 matches
- Tue Aug 28, 2018 2:33 pm
- Forum: Games and Creations
- Topic: DeathSticks!
- Replies: 5
- Views: 5153
Re: DeathSticks!
Thanks for the version warning,I've not migrated to the new version as of yet.
- Fri Apr 20, 2018 6:43 pm
- Forum: Support and Development
- Topic: Make a platform in a 2D platformer
- Replies: 6
- Views: 5582
Re: Make a platform in a 2D platformer
Were you able to get your platforms working Urvorn?
- Tue Apr 17, 2018 7:09 pm
- Forum: General
- Topic: How exactly should I learn
- Replies: 18
- Views: 23785
Re: How exactly should I learn
Any language you choose as a beginner is going to be difficult,I started with assembly languages first,6502,z80 68000,C then Lua.Starting with Lua is absolutely fine.
http://norvig.com/21-days.html
http://norvig.com/21-days.html
- Sun Apr 15, 2018 2:59 am
- Forum: Support and Development
- Topic: Make a platform in a 2D platformer
- Replies: 6
- Views: 5582
Re: Make a platform in a 2D platformer
Firstly "Applying gravity is straightforward; you're already doing that. But it is always there, it's not conditional." <-- this depends on what Urvorn is trying to accomplish,if you want to duplicate older games like "mario,bubble bobble,ghosts and goblins ect" they don't add co...
- Thu Apr 12, 2018 11:13 pm
- Forum: Games and Creations
- Topic: Phong cách đàn ông: Bí quyết từ đàn ông trở thành quý ông!
- Replies: 2
- Views: 2937
Re: Tilebased RPG
Page not found
- Wed Apr 11, 2018 9:47 pm
- Forum: Games and Creations
- Topic: Unnamed tile-based game.
- Replies: 8
- Views: 7198
Re: Unnamed tile-based game.
No bleeding issues on my system either.
- Wed Jan 24, 2018 4:49 am
- Forum: Games and Creations
- Topic: Bass Lover
- Replies: 10
- Views: 9661
Re: Bass Lover
I had fun playing this,I'd like some picture of the fish.I think someone else also thought the game needed this feature.
- Mon Jul 24, 2017 10:05 pm
- Forum: Support and Development
- Topic: Gun Image, and while true dos?
- Replies: 6
- Views: 5225
Re: Gun Image, and while true dos?
Posting code is the best way to get help instead of anyone having to guess what the problem is.
- Fri Jul 21, 2017 2:30 am
- Forum: Libraries and Tools
- Topic: PRISM: A library to simulate the ZX Spectrum display in LÖVE
- Replies: 3
- Views: 5633
- Sat Jul 01, 2017 6:10 pm
- Forum: General
- Topic: [help] with collision detection on a Pong remake.
- Replies: 6
- Views: 15107
Re: [help] with collision detection on a Pong remake.
+1 for Sheepolution's tutorials,I've used them also,very good tutorial.