Search found 2 matches
- Wed May 03, 2017 10:38 am
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 620770
Re: Love.js - A Direct Emscripten Port
If you have set everything up correctly using release-compatibility, you should not get that error. Thanks for the support! I cleaned my assets and managed to cut down the size of the project somewhat. Release-compatibility now works and my game is released for players at: https://aleksinuuja.githu...
- Fri Apr 28, 2017 9:04 pm
- Forum: Ports
- Topic: Love.js - A Direct Emscripten Port
- Replies: 224
- Views: 620770
Re: Love.js - A Direct Emscripten Port
Hi, First of all, totally awesome that there is a tool to port my löve to javascript, thank you for creating it! I've been working on a game now for a few months and I think it's ready to be published. However, the ported Love.js throws an exception of, I guess, running out of memory. Here's what I ...