Search found 3 matches
- Sat Apr 01, 2017 2:38 am
- Forum: Support and Development
- Topic: 2D reflection on water
- Replies: 4
- Views: 4389
Re: 2D reflection on water
If the water is just confined to a rectangle, then love.graphics.setScissor() is your best bet. What you want to do is enable scissor only when drawing the reflection, and disable it immediately after the reflection's been drawn by calling love.graphics.setScissor() with no arguments, so that no oth...
- Thu Mar 30, 2017 1:21 am
- Forum: Support and Development
- Topic: [SOLVED] Building 64-bit LÖVE on windows
- Replies: 1
- Views: 2113
Re: Building 64-bit LÖVE on windows
NEVERMIND! Figured it out.
Basically instead of:
You gotta do:
Derp.
Basically instead of:
Code: Select all
cmake -G "Visual Studio 12" -H. -Bbuild
Code: Select all
cmake -G "Visual Studio 12 Win64" -H. -Bbuild
- Wed Mar 29, 2017 11:39 pm
- Forum: Support and Development
- Topic: [SOLVED] Building 64-bit LÖVE on windows
- Replies: 1
- Views: 2113
[SOLVED] Building 64-bit LÖVE on windows
Hi everyone. I tried to build 64-bit LÖVE executable by following the instructions on the megasource readme.md Despite being on 64-bit windows, the CMake script decided to create build files for 32-bit platform. I couldn't find anywhere how to specify architecture for building LÖVE. I tried messing ...