Search found 4 matches
- Fri Nov 16, 2018 5:59 am
- Forum: Libraries and Tools
- Topic: RichLÖVE Mobile 0.10.2 - AdMob+UnityAds+PlayGamesServices+GameCenter
- Replies: 11
- Views: 27197
Re: RichLÖVE Mobile 0.10.2 - AdMob+UnityAds+PlayGamesServices+GameCenter
if I understand correctly this is 10.2 so it doesn't use metal on ios?
- Mon Mar 19, 2018 2:05 am
- Forum: General
- Topic: Why faking 3D nowadays?
- Replies: 46
- Views: 42431
Re: Why faking 3D nowadays?
interesting, it's a shame no raycaster engine gets really finished hehe.
- Thu Mar 30, 2017 8:15 pm
- Forum: Libraries and Tools
- Topic: Textured Raycaster [Multiple Levels! Door Covers! Jumping!]
- Replies: 71
- Views: 145914
Re: Textured Raycaster [Multiple Levels! Door Covers! Jumping!]
woah, thx it works.
Also as I see this shader thing is really a hit and miss thing. Until we get a perspective correct texture mapping mesh draw this will be a recurring problem.
Also as I see this shader thing is really a hit and miss thing. Until we get a perspective correct texture mapping mesh draw this will be a recurring problem.
- Wed Mar 22, 2017 7:51 pm
- Forum: Libraries and Tools
- Topic: Textured Raycaster [Multiple Levels! Door Covers! Jumping!]
- Replies: 71
- Views: 145914
Re: Textured Raycaster [Multiple Levels! Door Covers! Jumping!]
interesting that on 0.10 the floors are not correct. What changed from 0.9?