That's definitely good to know, didn't realize LuaJit was more than speed.
Does your library also allow writing to basically any folder or just mounting? If its just mounting that is still useful since I can write changes with IO then remount the folder.
Seems your library require something called ffi. Which I have no idea how to get. Basically just saying make it so that any folders passed in the command-line arguments could be mounted just like the drop directory. would just be a nice generally useful feature to have. In my project I'm currently u...
You can already mount directory drop paths so why not argument paths to? Namely the love.load( args ) paths My specific use case is I've written my own basic editor in love2D. Currently I drop folders on to my applications window but being able to do shortcuts would save alot of time. :? Yes this ed...
Multi-Threading in my project looks something like this, does indeed improve performance for me. Currently using it for path-finding among many other things. -- conf.lua function love.conf( t ) t.title = "Multi-Threading by BorhilIan" t.console = true t.version = "11.1" end -- ma...
It's a shame you cant also mount argument paths, like dragging folder onto the exe. If you know of a solution for that it would be much appreciated. I'll just use the drag n' drop method for now.
If I drop a folder onto my packed exe how do i access its contents. I don't seem to be able to mount it or read the files in said folder directly. Is there a way to copy the folder into the identity folder when dropped on the exe?
As far as integers go i asked a similar question a while back, wound up making this thing which includes function for to/from binary. viewtopic.php?f=5&t=83752