Search found 4 matches
- Wed Apr 05, 2017 7:19 pm
- Forum: Support and Development
- Topic: Does love.graphics.line take in vectors (tables) as parameters? Can't get it to work.
- Replies: 3
- Views: 3244
- Wed Apr 05, 2017 6:27 pm
- Forum: Support and Development
- Topic: Does love.graphics.line take in vectors (tables) as parameters? Can't get it to work.
- Replies: 3
- Views: 3244
Does love.graphics.line take in vectors (tables) as parameters? Can't get it to work.
Getting this error: https://love2d.org/imgmirrur/5XbIfoN.png Script: vector = require('vrld-hump-22d0fb6/vector') function love.load() list = {} root = branchCreate(startp, endp) for i = 1, 5 do list[i] = root end end function love.update(dt) end function love.draw() love.graphics.translate(love.gra...
- Sun Mar 12, 2017 4:00 pm
- Forum: Support and Development
- Topic: Error: attempt to index local (a nil value)
- Replies: 4
- Views: 4466
Re: Error: attempt to index local (a nil value)
It all makes sense now, I will try it out once I get home. Thanks for fast response. 
- Sun Mar 12, 2017 11:19 am
- Forum: Support and Development
- Topic: Error: attempt to index local (a nil value)
- Replies: 4
- Views: 4466
Error: attempt to index local (a nil value)
I was following a guide on sprite animations etc. ( http://www.buildandgun.com/2014/07/animated-sprites-in-love2d.html ) Downloaded this project to check it out if it's working with current version of love2d, frankly it is not. When I try to run it on latest love2d I get this error: https://love2d.o...