I sadly don't have the code for this, as it was made by mistake when trying to draw a circle.
Search found 2 matches
- Sun Mar 26, 2017 3:18 pm
- Forum: General
- Topic: Code Doodles!
- Replies: 197
- Views: 328007
- Sun Mar 26, 2017 12:47 am
- Forum: Support and Development
- Topic: Share a Shader!
- Replies: 328
- Views: 621578
Re: Share a Shader!
Someone here may find it useful, takes any texture that is drawn while the shader is active and maps it onto a 3d sphere (some distortion but not very noticeable if you don't spin it too fast. stars not included). http://pastebin.com/jRp6LCnz