Search found 13 matches
- Tue Oct 10, 2017 8:36 pm
- Forum: Support and Development
- Topic: Implementing scrolling background layers and foreground interaction objects
- Replies: 3
- Views: 3188
Re: Implementing scrolling background layers and foreground interaction objects
I'll take a crack at this but I can't promise it'll work. Also this is going to depend on what you have already implemented. I haven't had the chance to look through your code. Thank you. I've detailed questions about your comments below. For 1) I think you need to extend your current background sy...
- Sun Oct 08, 2017 4:07 pm
- Forum: Support and Development
- Topic: Implementing scrolling background layers and foreground interaction objects
- Replies: 3
- Views: 3188
Implementing scrolling background layers and foreground interaction objects
Hi! So I'm working on and off on this space sort of exploring game. So far with some previous help here I implemented simple background infinite scrolling and that is great and all. But I'm having trouble now doing two main things. 1. How would I make multiple layers of background say stars so I can...
- Fri Feb 24, 2017 1:03 am
- Forum: Support and Development
- Topic: How to make things 'move' across screen?
- Replies: 4
- Views: 7377
Re: How to make things 'move' across screen?
How would I handle having stuff off screen? Just only render it if it's on screen?
- Thu Feb 23, 2017 11:35 pm
- Forum: Support and Development
- Topic: How to make things 'move' across screen?
- Replies: 4
- Views: 7377
How to make things 'move' across screen?
So, I have a simple game working, and I'm trying to make things, 'move' across the screen. (As well as be generated off screen, and then moved onto screen?) I'd like to do this so I can have power-ups be found, as well as stuff player can collect. It'll also enable me to draw background stuff to mak...
- Wed Feb 22, 2017 4:04 pm
- Forum: General
- Topic: Which version had that space planet?
- Replies: 3
- Views: 2976
Re: Which version had that space planet?
I think I was mis-remembering? I remember a pretty planet that was rotating with clouds... kinda like 0.72 but alot nicer. Anyone might have seen something? (Wasn't realistic planet)
- Tue Feb 21, 2017 5:35 pm
- Forum: General
- Topic: Which version had that space planet?
- Replies: 3
- Views: 2976
Which version had that space planet?
I'm trying to remember which version of Love had that planet that had clouds and stuff around it when you just opened the default exe? I was hoping I could find it to study it for my explorer game. Anyone know what I'm talking about?
- Tue Feb 21, 2017 3:25 pm
- Forum: Support and Development
- Topic: How to find object collided into in bump.lua??
- Replies: 4
- Views: 3499
Re: How to find object collided into in bump.lua??
Can you post the dialogue/background code?
- Tue Feb 21, 2017 2:07 pm
- Forum: Support and Development
- Topic: Tiling a space background in all directions.
- Replies: 5
- Views: 4471
Re: Tiling a space background in all directions.
Okay! I figured out the speed boosting issue. Thankfully that wasn't that bad. Only one problem left I don't know how to approach now: Oh! Okay thanks again! I had one last question. How would I go about generating items off screen and then having the player able to find them? As well as having item...
- Mon Feb 20, 2017 7:18 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1804
- Views: 1723003
Re: What's everyone working on? (tigsource inspired)
Working on a planet explorer game at the moment. Only at the very start of it at the moment sadly.
- Mon Feb 20, 2017 7:16 pm
- Forum: General
- Topic: What code editor do you use ?
- Replies: 195
- Views: 318281
Re: What code editor do you use ?
Sublime Text 3!