Search found 13 matches
- Fri Apr 07, 2017 9:15 am
- Forum: General
- Topic: Atom Love2D Console Plugin?
- Replies: 4
- Views: 7151
Re: Atom Love2D Console Plugin?
Hi. i use atom too. This is possible. I'm using a package called love-ide by rameshvarun. sadly i got it a while ago and i don't remember where, but I'm sure a google search will bring it up quickly. don't forget to set the system path to the folder the love2d exe is in... again, sadly, i did this s...
- Wed Mar 01, 2017 6:06 am
- Forum: General
- Topic: Is Love a Suitable Engine for my Project?
- Replies: 9
- Views: 10886
Re: Is Love a Suitable Engine for my Project?
I'm currently working on a classic RPG, like what you mentioned. I too am just starting with love2d. Right now I just have my character loaded up and walking around a map, which is just a 2d image, and so far so good. my character faces down when you move down, up when you move up, right left, vice ...
- Mon Feb 13, 2017 12:31 am
- Forum: Support and Development
- Topic: noob questions: does number of lines of code affect speed of a game?
- Replies: 15
- Views: 10382
Re: noob questions: does number of lines of code affect speed of a game?
this info really helps me decide how to approach all of this. thanks all.
- Sun Feb 12, 2017 10:57 pm
- Forum: Support and Development
- Topic: noob questions: does number of lines of code affect speed of a game?
- Replies: 15
- Views: 10382
noob questions: does number of lines of code affect speed of a game?
Hi again. While trying to learn all this stuff questions like these pop into my head: Wondering if many lines of code can negatively affect game speed in some way. since love2d only uses 2d graphics, is it only memory usage that causes slowdowns and not-optimal gameplay? Did I even word that right? ...
- Sun Feb 12, 2017 9:22 pm
- Forum: General
- Topic: trying 2 set up walking animation with sprite sheets and tables. will this work?
- Replies: 6
- Views: 4956
Re: trying 2 set up walking animation with sprite sheets and tables. will this work?
wow, thanks a lot for this response santos. I'm definitely gonna be using this as a reference.
yeah i guess ill post in the support topic then. might as well.
yeah i guess ill post in the support topic then. might as well.
- Sat Feb 11, 2017 7:28 pm
- Forum: General
- Topic: trying 2 set up walking animation with sprite sheets and tables. will this work?
- Replies: 6
- Views: 4956
Re: trying 2 set up walking animation with sprite sheets and tables. will this work?
Thanks for laying this out, i'll be taking a good look at it. Yeah I got the walking animations to work (but not changing the standing idle animation after you move yet), and yeah after looking at the code I immediately thought "there has to be a cleaner way to do this". I'm used to using ...
- Sat Feb 11, 2017 8:27 am
- Forum: General
- Topic: trying 2 set up walking animation with sprite sheets and tables. will this work?
- Replies: 6
- Views: 4956
trying 2 set up walking animation with sprite sheets and tables. will this work?
My first time making a table, and it looks like I don't yet know exactly what you can and cannot put in tables. I heard that you can put tables inside of tables... i think? Trying to come up with a clean way to organize sprite sheets and quads to animate the player. I managed to make the walking_dow...
- Fri Feb 10, 2017 4:34 pm
- Forum: General
- Topic: Quick question. Possible to create "expansions" to your game, releasing it in parts?
- Replies: 4
- Views: 3423
Re: Quick question. Possible to create "expansions" to your game, releasing it in parts?
hmm... cool thanks for the info. can't wait for the day I get back to this topic.
and thanks again for those other links beelz.
and thanks again for those other links beelz.
- Fri Feb 10, 2017 10:08 am
- Forum: General
- Topic: Quick question. Possible to create "expansions" to your game, releasing it in parts?
- Replies: 4
- Views: 3423
Quick question. Possible to create "expansions" to your game, releasing it in parts?
Pretty much what the title says. I just started working with LOVE2d, but I thought I'd ask this now.
I haven't checked out love's capabilities for saving/loading game data, but I was wondering if it was possible to release a game, and then add onto the game with "expansions".
I haven't checked out love's capabilities for saving/loading game data, but I was wondering if it was possible to release a game, and then add onto the game with "expansions".
- Fri Feb 10, 2017 3:03 am
- Forum: General
- Topic: Want to make a 2d top-down or angled RPG. Starting out, could use some advice.
- Replies: 15
- Views: 15194
Re: Want to make a 2d top-down or angled RPG. Starting out, could use some advice.
Hey Positive. Thanks for your comment earlier, that helps. I saw you recommend Bump for collisions. that'll be the first thing I check out when I get there. Yeah I did, thanks, but it sucks cuz I'm gonna have to change the look of it a bit. I want to keep the same feel, but just look slightly more e...