Search found 9 matches
- Tue Jun 20, 2017 7:14 am
- Forum: Support and Development
- Topic: Help with filter data
- Replies: 2
- Views: 2227
Help with filter data
I have tried to implement filter data into my game but I am having troubles. I have the map, 4 cars, and bullets from each car. I want everything to collide with the map. I want the cars to collide with everything, except their own bullets. I want the bullets to collide with everything except their ...
- Fri Feb 10, 2017 8:46 pm
- Forum: Support and Development
- Topic: Is it possible to tile a triangle like you can with quads?
- Replies: 17
- Views: 7900
- Fri Feb 10, 2017 5:45 am
- Forum: Support and Development
- Topic: Is it possible to tile a triangle like you can with quads?
- Replies: 17
- Views: 7900
Re: Is it possible to tile a triangle like you can with quads?
I am setting the wrap in the load function, should I be putting it somewhere else?
I can't make a new line for some reason.
Code: Select all
maptileimage = love.graphics.newImage("Images/Map/SandBlock.png") NEWLINE
maptileimage:setWrap("repeat", "repeat")
- Thu Feb 09, 2017 8:38 am
- Forum: Support and Development
- Topic: Is it possible to tile a triangle like you can with quads?
- Replies: 17
- Views: 7900
Re: Is it possible to tile a triangle like you can with quads?
I want the image to tile, but using 1 just makes it a single big image. The image is 32x32 by the way.
- Wed Feb 08, 2017 10:57 pm
- Forum: Support and Development
- Topic: Is it possible to tile a triangle like you can with quads?
- Replies: 17
- Views: 7900
Re: Is it possible to tile a triangle like you can with quads?
Code: Select all
objects.leftramp.meshtable = {{0,0, 0, 10}, {320, -160, 10, 0}, {320, 0, 10, 10}}
objects.leftramp.mesh = love.graphics.newMesh(objects.leftramp.meshtable)
- Wed Feb 08, 2017 11:13 am
- Forum: Support and Development
- Topic: Is it possible to tile a triangle like you can with quads?
- Replies: 17
- Views: 7900
Re: Is it possible to tile a triangle like you can with quads?
I am but all it is doing is tilting the image.
- Wed Feb 08, 2017 10:04 am
- Forum: Support and Development
- Topic: Is it possible to tile a triangle like you can with quads?
- Replies: 17
- Views: 7900
Re: Is it possible to tile a triangle like you can with quads?
Thanks for the replies, I have used meshes and it is almost done but it is stretching the image because it is it is not a square shaped triangle. How would I make it not stretch?
- Wed Feb 08, 2017 5:52 am
- Forum: Support and Development
- Topic: Is it possible to tile a triangle like you can with quads?
- Replies: 17
- Views: 7900
Re: Is it possible to tile a triangle like you can with quads?
peterrust, how would I make half of it transparent? I already had the idea, but I just didn't know how to do it.
- Tue Feb 07, 2017 6:49 am
- Forum: Support and Development
- Topic: Is it possible to tile a triangle like you can with quads?
- Replies: 17
- Views: 7900
Is it possible to tile a triangle like you can with quads?
I am making a platformer map with slopes but I am not sure how to give a triangle a tile effect.