Search found 7 matches
- Thu Feb 23, 2017 2:32 pm
- Forum: General
- Topic: Understanding love.run — Is there a annotated version?
- Replies: 7
- Views: 9242
Re: Understanding love.run — Is there a annotated version?
Wonderful! Thank you both for taking the time to write out these explanations. I learned a lot.
- Thu Feb 23, 2017 2:16 am
- Forum: General
- Topic: Understanding love.run — Is there a annotated version?
- Replies: 7
- Views: 9242
Re: Understanding love.run — Is there a annotated version?
Yes, the wiki. I can read the words but I was hoping for an explanation of what it's doing and the underlying reason in the context of the way game loops run.
- Wed Feb 22, 2017 3:05 pm
- Forum: General
- Topic: Understanding love.run — Is there a annotated version?
- Replies: 7
- Views: 9242
Understanding love.run — Is there a annotated version?
I have added the love.run function to the top of my main.lua file so that I can deepen my understanding of love2d and possibly alter the standard game loop, but I don't understand what some parts of love.run are doing. What I am hoping to find is a line-by-line dissection of love.run to understand h...
- Sun Feb 19, 2017 7:59 pm
- Forum: General
- Topic: Drawing lines using a table (why doesn't it work?)
- Replies: 2
- Views: 2365
Re: Drawing lines using a table (why doesn't it work?)
Thank you Santos. That works great. I would never have figured that out.
- Sun Feb 19, 2017 6:00 pm
- Forum: General
- Topic: Drawing lines using a table (why doesn't it work?)
- Replies: 2
- Views: 2365
Drawing lines using a table (why doesn't it work?)
Hi, I'd like to draw some lines using a table of coordinates. Oddly, when I create a table manually ('trapezoid' below), the lines draw fine. When I create the table in a loop from random numbers, it does not draw as lines, but will draw as points. In the code below, 'trapezoid' works fine for both,...
- Sun Feb 05, 2017 8:21 pm
- Forum: General
- Topic: Getting started on MacOS
- Replies: 3
- Views: 2688
Re: Getting started on MacOS
It was within a folder, so that was the problem. Works now. Thanks!
- Sun Feb 05, 2017 5:20 pm
- Forum: General
- Topic: Getting started on MacOS
- Replies: 3
- Views: 2688
Getting started on MacOS
Love looks like a great way to develop games using an easy language. However, I followed the installation instructions on the Love wiki site to the letter and created the minimal program as instructed, but when I run it, the app says there is nothing to run: "boot.lua : 433 : no code to run&quo...