Search found 6 matches
- Sun May 03, 2020 2:35 pm
- Forum: Libraries and Tools
- Topic: Möan.lua - A simple messagebox system.
- Replies: 40
- Views: 92744
Re: Möan.lua - A simple messagebox system.
For anyone interested in this still, I have done a rewrite of this project with a bit more design and a bit more sillyness with the name: https://github.com/tanema/talkies Some Changes - eliminated all global leaking variables! - A bit more maintainable - less magic numbers and calculations in draw...
- Tue Feb 14, 2017 12:53 pm
- Forum: Libraries and Tools
- Topic: [lib] LuaNameGen - random name generator
- Replies: 2
- Views: 6565
Re: [lib] LuaNameGen - random name generator
LuaNameGen 1.1.0 : Added books, potions and towns name sets: towns.cfg is a copy of Mingos and Jice town name sets for libtcod's namegen; books.cfg and potions.cfg were based on common roguelike names for unidentified items. LuaNameGen 1.0.1 : Fixed a critical error that prevented the data files (....
- Sat Feb 11, 2017 7:29 pm
- Forum: Libraries and Tools
- Topic: [lib] LuaNameGen - random name generator
- Replies: 2
- Views: 6565
[lib] LuaNameGen - random name generator
https://img.shields.io/badge/License-MIT-green.svg Current version: 1.1.0 LuaNameGen (Lua Name Generator) is a random name generator for RPGs, Roguelikes and other game genres that makes use of procedural content. It can be used for character, item, place names, etc. (it all depends on the syllable...
- Mon Jan 30, 2017 6:21 pm
- Forum: Libraries and Tools
- Topic: Middleclass 4.x Object-Orientation for Lua
- Replies: 21
- Views: 24164
Re: [Lib] Middleclass 4.0.0. Object-Orientation for Lua
Great news, considering I'm going to use those Rect's a lot! If you are planning to use it a lot, for intensive calculus etc, I would recommend you to measure how fast it is to not use middleclass at all too. Middleclass (and, in fact, any object-oriented library) is not a good fit for super-tight ...
- Mon Jan 30, 2017 3:08 am
- Forum: Libraries and Tools
- Topic: Middleclass 4.x Object-Orientation for Lua
- Replies: 21
- Views: 24164
Re: [Lib] Middleclass 4.0.0. Object-Orientation for Lua
Thanks for your quick answer, that looks great! Maybe I'll be able to drop those properties in the future, when I get over my Python bias... I'm happy to say that your nice and clean implementation is also faster, taking only 66% of the time mine did on some tests. Great news, considering I'm going ...
- Sun Jan 29, 2017 4:54 pm
- Forum: Libraries and Tools
- Topic: Middleclass 4.x Object-Orientation for Lua
- Replies: 21
- Views: 24164
Re: [Lib] Middleclass 4.0.0. Object-Orientation for Lua
I'm using a lot of your libraries lately, great stuff, thanks for sharing them with us! While using Middleclass I was wondering if you guys have a nice way to declare properties with it. Do note that I'm still learning my way through Lua and Löve, coming from Python :nyu: This is how I'm currently d...