Search found 8 matches
- Wed Mar 13, 2019 4:03 pm
- Forum: Libraries and Tools
- Topic: luasteam - SteamWorks API Integration
- Replies: 18
- Views: 62838
Re: luasteam - SteamWorks API Integration
Hey Timon! I'm glad you're using luasteam. It seems what you're looking for is an implementations of functions like SteamFriends::GetLargeFriendAvatar . These are not implemented, since I didn't have to use them yet :P Feel free to add them yourself, and please submit PRs on our repo. I just improve...
- Sun Jan 27, 2019 4:11 pm
- Forum: Libraries and Tools
- Topic: luasteam - SteamWorks API Integration
- Replies: 18
- Views: 62838
Re: luasteam - SteamWorks API Integration
I'm sorry. The problem was that the Windows version was linked using Lua 5.1 instead of LuaJIT. I fixed this a couple days ago and reuploaded the binaries for v1.0.0 (not for v0.0.3).
Could you download them again? Let me know if it works
Could you download them again? Let me know if it works
- Mon Jan 21, 2019 9:52 pm
- Forum: Libraries and Tools
- Topic: luasteam - SteamWorks API Integration
- Replies: 18
- Views: 62838
luasteam - SteamWorks API Integration
luasteam luasteam is a lua library that allows working with the SteamWorks SDK . It does not depend on LOVE, but can be used on LOVE games. Unfortunately, it is not pure lua, since the original SDK is in C++, but we do provide libraries for Windows, Linux and OSX. Check the Getting Started guide on...
- Tue Dec 04, 2018 11:00 pm
- Forum: Libraries and Tools
- Topic: love-release - in Lua ! - makes LÖVE game release easier
- Replies: 149
- Views: 215200
Re: love-release - in Lua ! - makes LÖVE game release easier
For those who had problem installing love-release, it is because it only works with an old version of luarocks. This script installs the correct version of luarocks and then installs love-release. WARNING: Uninstall luarocks before running this, as it will install it again.
- Thu Nov 29, 2018 2:20 am
- Forum: Libraries and Tools
- Topic: [Tutorial][0.10] Distributing on all platforms
- Replies: 1
- Views: 5898
[Tutorial][0.10] Distributing on all platforms
My team released a LOVE game on Steam, Marvellous Inc . We had a lot of difficulty in getting it working on all platforms, since we couldn't assume the user had LOVE installed. This tutorial shows how we managed to get everything working. It assumes you're using Linux. (If you're not, then it is pre...
- Wed Nov 28, 2018 9:33 pm
- Forum: Libraries and Tools
- Topic: TypeScript + LÖVE 2D
- Replies: 3
- Views: 12212
Re: Typescript + LÖVE 2D
This is awesome! I think some types really help keeping code organized, and this allows you to use javascript, an awesome (but kind of messed up, yes, I know) language. EDIT: I played around with it a little and made a simple game. If somebody is interested: https://github.com/yancouto/simple-stuff/...
- Mon Apr 30, 2018 6:10 am
- Forum: Games and Creations
- Topic: Marvellous Inc. - Programming Puzzle game on STEAM!
- Replies: 6
- Views: 7759
Re: Marvellous Inc. - Programming Puzzle game on STEAM!
Hey, another dev here. Thank you all for the constructive criticism.
The source is available on https://github.com/MarvellousSoft/MarvInc.
- Sat Jan 21, 2017 2:19 pm
- Forum: Libraries and Tools
- Topic: a simple color picker
- Replies: 10
- Views: 9168
Re: a simple color picker
This latest version did not work with LÖVE 0.10.
I fixed it (it just needed some renames), hope it is useful.
I fixed it (it just needed some renames), hope it is useful.