Search found 2 matches
- Sat Jan 14, 2017 5:10 am
- Forum: Support and Development
- Topic: Creating a menu background which "moves" based on the position of the mouse taking into consideration the screen edges
- Replies: 2
- Views: 2296
Re: Creating a menu background which "moves" based on the position of the mouse taking into consideration the screen edg
wow, I wasn't aware of just how simple of a solution was out there. it's now working perfectly, and I can now remove Gamera from the menu and gain a bit of performance. thank you very much!
- Fri Jan 13, 2017 11:19 pm
- Forum: Support and Development
- Topic: Creating a menu background which "moves" based on the position of the mouse taking into consideration the screen edges
- Replies: 2
- Views: 2296
Creating a menu background which "moves" based on the position of the mouse taking into consideration the screen edges
hi all, I'm creating a game and I'm stuck with an issue with the main menu. I'm using Gamera to create a world space 2048x1536 in size ((1024x762)*2), and have a viewport/screen of the aforementioned 1024 resolution. I'm having a problem with the screen hitting the sides of the world before the mous...