Search found 20 matches
- Tue Mar 28, 2017 5:55 am
- Forum: Libraries and Tools
- Topic: Love2d offline documentation - Dash
- Replies: 8
- Views: 9842
Re: Love2d offline documentation - Dash
This is very cool, thank you so much
- Thu Mar 23, 2017 4:37 am
- Forum: Games and Creations
- Topic: Pokky - A flat Rubik's Cube, sort of
- Replies: 3
- Views: 4596
Re: Pokky - A flat Rubik's Cube, sort of
ThanksThis github repo has a few variants of it.
- Thu Mar 23, 2017 1:12 am
- Forum: Games and Creations
- Topic: Dudes with bombs (party game)
- Replies: 9
- Views: 8118
Re: Dudes with bombs (party game)
I like the game, I like the style :) you could try moving the characters a little bit faster and maybe shorten the time for the explosions. and I didn't understand what was the meaning/purpose of the tiles with each character color on the corners. It may need some tuning, but the game is good :) sor...
- Thu Mar 23, 2017 12:54 am
- Forum: Games and Creations
- Topic: Pokky - A flat Rubik's Cube, sort of
- Replies: 3
- Views: 4596
Re: Pokky - A flat Rubik's Cube, sort of
that's a very cool game. you should be proud
if you don't mind me asking:
-how did you export the game to web?
-where can I find the lovely "made with love" splash screen?
if you don't mind me asking:
-how did you export the game to web?
-where can I find the lovely "made with love" splash screen?
- Wed Mar 22, 2017 7:44 pm
- Forum: General
- Topic: Is there a way to group lines of code in Löve?
- Replies: 18
- Views: 12805
Re: Is there a way to group lines of code in Löve?
If your code editor supports indentation-based folding (sublime text does) then you could use comments and indentation to simulate regions. That's what I do. I use VS with Babelua and VS does not support indentation-based folding by default so I implemented an extension for that. let me know if you ...
- Sat Mar 18, 2017 6:14 am
- Forum: General
- Topic: Configuring Visual Studio with Babelua for LÖVE
- Replies: 16
- Views: 15334
Re: Configuring Visual Studio with Babelua for LÖVE
@D0NM sorry, I don't understand what do you mean
- Sun Mar 12, 2017 4:56 am
- Forum: General
- Topic: Configuring Visual Studio with Babelua for LÖVE
- Replies: 16
- Views: 15334
Re: Configuring Visual Studio with Babelua for LÖVE
I create a series of snippets to add support for autocompletion in VS, here is the link:
https://github.com/sandygk/VisualStudio-Love2d-Snippets
I hope you like it
https://github.com/sandygk/VisualStudio-Love2d-Snippets
I hope you like it
- Sat Dec 03, 2016 5:00 pm
- Forum: Support and Development
- Topic: joystick:getGamepadMapping(buttonName) always returns nil
- Replies: 29
- Views: 13079
- Sat Dec 03, 2016 5:33 am
- Forum: Support and Development
- Topic: joystick:getGamepadMapping(buttonName) always returns nil
- Replies: 29
- Views: 13079
Re: joystick:getGamepadMapping(buttonName) always returns nil
that would be great
- Fri Dec 02, 2016 5:39 pm
- Forum: Support and Development
- Topic: joystick:getGamepadMapping(buttonName) always returns nil
- Replies: 29
- Views: 13079
Re: joystick:getGamepadMapping(buttonName) always returns nil
OK, so, what to do now?