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- Sun Nov 13, 2016 6:49 am
- Forum: Ports
- Topic: Protecting Source Code
- Replies: 11
- Views: 49588
Re: Protecting Source Code
And on the flipside, if people can not be assed to decompile your game, then it only means that there's nothing worth protecting in it in the first place. This makes it a lose-lose strategy: regardless of the outcome it's a waste of time, effort and good public image; if game is popular then none o...