Search found 6 matches
- Tue Mar 28, 2017 6:05 pm
- Forum: General
- Topic: Sharing lua library have resources (image)
- Replies: 4
- Views: 3216
Re: Sharing lua library have resources (image)
Thank you all, but All answers depends on putting my library inside the game directory. so let me explain my project, I am building environment close to my old BASIC environment MSX/ZX/Commodore to teach kids programming Lua, (I like to finish it before this summer) For temporary I called it BASIC (...
- Tue Mar 28, 2017 12:19 pm
- Forum: General
- Topic: Sharing lua library have resources (image)
- Replies: 4
- Views: 3216
Sharing lua library have resources (image)
I have Lua library for Love2D (let assume it is kind of framework), If I want to share it between my Love2D projects, I will put it in folder and point LUA_PATH to this folder. It is works fine until now, but what if I have an image or sound file inside this lib that I want to load it from my projec...
- Sat Dec 03, 2016 8:59 am
- Forum: Support and Development
- Topic: clear canvas in coroutine not work
- Replies: 2
- Views: 2180
Re: clear canvas in coroutine not work
Nop, that circle still appear
- Fri Dec 02, 2016 11:10 pm
- Forum: Support and Development
- Topic: clear canvas in coroutine not work
- Replies: 2
- Views: 2180
clear canvas in coroutine not work
Last clear in coroutine not effects until i draw something after it or before it without yield, the circle in this example still shown I tested in Windows 8.1, Love 10.2, 10.1, 9.1 same bug video card "Intel(R) HD Graphics" but when I tested in linux debian jessie, in virtual machine it wo...
- Mon Nov 21, 2016 5:32 pm
- Forum: Support and Development
- Topic: Different Results when drawing shapes on buffer or direct
- Replies: 2
- Views: 2528
Re: Different Results when drawing shapes on buffer or direct
That is works fine, thank you
- Mon Nov 21, 2016 5:14 pm
- Forum: Support and Development
- Topic: Different Results when drawing shapes on buffer or direct
- Replies: 2
- Views: 2528
Different Results when drawing shapes on buffer or direct
I draw rectangle/circle in buffer(canvas) and directly, I haven't the same results function love.load() buffer = love.graphics.newCanvas() -- buffer:setFilter("nearest") love.graphics.setCanvas(buffer) love.graphics.circle("line", 100, 100, 50) love.graphics.rectangle("line&...