Search found 446 matches
- Mon Mar 11, 2024 9:11 am
- Forum: Games and Creations
- Topic: Going Home: Revisited on Android
- Replies: 0
- Views: 6196
Going Home: Revisited on Android
Hi everyone, just released my game on playstore! https://play.google.com/store/apps/deta ... erevisited
- Mon Jan 15, 2024 1:31 am
- Forum: Libraries and Tools
- Topic: Free Music / SFX Resource for Your Games - Over 2500 Tracks
- Replies: 396
- Views: 2198517
Re: Free Music / SFX Resource for Your Games - Over 2500 Tracks
WOW! Amazing dedication! thank you for sharing your creations!In less than a month, it will be 10 years that I've been sharing my music with the community. Wow, time goes by fast...it's hard to believe!
- Mon Dec 04, 2023 1:43 am
- Forum: Libraries and Tools
- Topic: [11.3] AdMob support for iOS + EU Consent
- Replies: 15
- Views: 44765
Re: [11.3] AdMob support for iOS + EU Consent
Can you guys try if it is the same issue when using this fork? https://github.com/flamendless/love-android-extensions
- Mon Jul 10, 2023 8:30 am
- Forum: Support and Development
- Topic: Require is not working properly
- Replies: 3
- Views: 1459
Re: Require is not working properly
Hi, maintainer of Slab here, sorry for the broken commit. It should be fixed now
- Wed Mar 22, 2023 7:44 am
- Forum: Games and Creations
- Topic: Going Home: Revisited
- Replies: 1
- Views: 2698
Re: Going Home: Revisited
Trailer is here: https://www.youtube.com/watch?v=cZccm95l2fg
- Sun Mar 19, 2023 3:03 pm
- Forum: Games and Creations
- Topic: Going Home: Revisited
- Replies: 1
- Views: 2698
Going Home: Revisited
Going Home celebrates its anniversary and with it we proudly release Going Home: Revisited!- Mon Jan 30, 2023 2:05 am
- Forum: Libraries and Tools
- Topic: [11.3] AdMob support for Android + EU Consent
- Replies: 106
- Views: 283611
Re: [11.3] AdMob support for Android + EU Consent
Sorry for the late response, busy during weekends. Edit: If you can point me to a point, I have just finished rewriting all the methods for 'AdActivty.java' I still have to test everything one by one but I receive a compilation error (which I was able to circumvent at the moment) which is: Cannot fi...
- Fri Jan 27, 2023 8:37 am
- Forum: Libraries and Tools
- Topic: [11.3] AdMob support for Android + EU Consent
- Replies: 106
- Views: 283611
Re: [11.3] AdMob support for Android + EU Consent
Big update for the repo! I've updated the module to not take on the love namespace and made it more modular. You can easily use it like local admob = require("admob") . There's now more setup in the user's lua/love side like providing your own love.run but i. For more info see: https://gi...
- Mon Jan 23, 2023 2:54 pm
- Forum: Libraries and Tools
- Topic: love.scene (yet another scene graph library)
- Replies: 48
- Views: 50351
Re: love.scene (yet another scene graph library)
Just a small clarification: is "layer 1" a child of "root layer" or its sibling? oh I missed that, layer 1 is child of root layer. I have just added "node:getParent()" which was missing from the library. thank you! will check again and see if i just missed something on...
- Mon Jan 23, 2023 1:00 pm
- Forum: Libraries and Tools
- Topic: love.scene (yet another scene graph library)
- Replies: 48
- Views: 50351
Re: love.scene (yet another scene graph library)
Question, given this node structure/hierarchy. - root layer - layer 1 - sprite1 node - sprite2 node shouldn't the sprite nodes follow the layer 1 position when the layer 1 moves? Also, shouldn't the `sprite1:getRoot()` return the `layer 1` instead of the `root layer`? Right now it returns the `root ...