Search found 4 matches
- Tue Aug 16, 2016 12:12 am
- Forum: Support and Development
- Topic: Love2D Game Menu
- Replies: 5
- Views: 7873
Re: Love2D Game Menu
Try to do this: 1. Create a table: menus={{"line1","line2","line3","line4",}, {"line1","line2","line3","line4",}, {"line1","line2","line3","line4",}, {"line1","line...
- Sun Aug 14, 2016 7:48 pm
- Forum: Support and Development
- Topic: Love2D Game Menu
- Replies: 5
- Views: 7873
Re: Love2D Game Menu
Welcome to the forum! I'm not familiar with the tutorial of sockmunkee dev. It sounds like you could use gamestates to do what you're aiming for (One for the mainMenu, one for optionsMenu, and so on). Either you choose an existing library for gamestates or you write some lines on your own. Here is ...
- Sun Aug 14, 2016 7:06 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 378300
Re: Löve Frames - A GUI Library
All the links are 404s.
- Sun Aug 14, 2016 6:35 pm
- Forum: Support and Development
- Topic: Love2D Game Menu
- Replies: 5
- Views: 7873
Love2D Game Menu
I am not a very experienced programmer at all, I just started learning LOVE2D yesterday. I used tutorials from Sockmunkee Dev, if you know who he is. However, the menu for the game he wanted to make didn't have any sub-menus, and the main menu for the game I want to make, however, has a couple of su...