Search found 4 matches
- Tue Aug 09, 2016 12:44 pm
- Forum: Support and Development
- Topic: Alternative to quad:flip
- Replies: 2
- Views: 1709
Re: Alternative to quad:flip
Thanks
- Tue Aug 09, 2016 12:11 pm
- Forum: Support and Development
- Topic: Alternative to quad:flip
- Replies: 2
- Views: 1709
Alternative to quad:flip
So quad:flip was removed in love 0.9.0, so is there any alternative?
- Tue Aug 09, 2016 11:24 am
- Forum: Support and Development
- Topic: Quad problem
- Replies: 3
- Views: 1842
Re: Quad problem
Oh thanks mad byte, I was using a pixel measurer application and i didn't notice that
Also zone I was just testing the animations so I quickly just put something up to
test it, but thanks for the links.
Writing this from a tablet so excuse
the grammar
Also zone I was just testing the animations so I quickly just put something up to
test it, but thanks for the links.
Writing this from a tablet so excuse
the grammar
- Mon Aug 08, 2016 11:42 am
- Forum: Support and Development
- Topic: Quad problem
- Replies: 3
- Views: 1842
Quad problem
Hello all, I was working on a platformer game with love2d, and as a learning experience I decided to write my own tools for it : (level editor + animation system) . I use quads to only display a certain part of a sprite sheet. But my code isn't working as expected function love.load() p = {} p.x = 5...