Search found 77 matches
- Sun Feb 04, 2018 1:52 am
- Forum: Support and Development
- Topic: Timer Value only decreases once.G
- Replies: 5
- Views: 4592
Re: Timer Value only decreases once.G
Good day everyone. Thanks for all the replies. It seems I really am referencing stuff beyond their scope. For the meantime, I'll take into account about what Tjakka said about color.lua holding only color data and writing the code in titleUpdate (basically what I did in the edit of my previous reply...
- Sat Feb 03, 2018 3:12 pm
- Forum: Support and Development
- Topic: Timer Value only decreases once.G
- Replies: 5
- Views: 4592
Re: Timer Value only decreases once.G
Not trying to sound like ungrateful but I still can't see how to fix the darn thing hahahahaha. I honestly thought that since I just transferred the code to a function and called it an update function that it will decrease continuously lol. EDIT: I'm clearly failing to understand something because i...
- Sat Feb 03, 2018 12:37 pm
- Forum: Support and Development
- Topic: Timer Value only decreases once.G
- Replies: 5
- Views: 4592
Timer Value only decreases once.G
Good Day everyone. I'm currently going back to Love2D after a long hiatus and am finally working on a small project. I apologize if the problem I'm going tor report on is easy for some. I've just been racking my head on this for the past few hours now and I can't seem to see what I'm doing wrong. (A...
- Sun Jan 21, 2018 11:49 am
- Forum: Libraries and Tools
- Topic: STALKER-X (Camera library)
- Replies: 17
- Views: 20527
Re: STALKER-X (Camera library)
Is there any demo code of this in basic use? I'm trying to get it working with Tiled with STI. I'm new to Love2d anyway but liked the look of your camera for a platformer game. Check the github page of the library then scroll down to Quick Start. It basically discusses how to use the library and it...
- Tue Jun 13, 2017 4:05 pm
- Forum: General
- Topic: Drawing UI Bits: composition or direct paint?
- Replies: 7
- Views: 7549
Re: Drawing UI Bits: composition or direct paint?
Thanks for the info erasio!
Now I'll ask it here instead of starting a new thread (because it'll still be about Canvases).
I was wondering why the tutorial on Canvases in the wiki would set the canvas in the love.load? And is this performance related? Thanks.
Now I'll ask it here instead of starting a new thread (because it'll still be about Canvases).
I was wondering why the tutorial on Canvases in the wiki would set the canvas in the love.load? And is this performance related? Thanks.
- Sun Jun 11, 2017 3:29 pm
- Forum: Games and Creations
- Topic: Cactus game.
- Replies: 37
- Views: 36189
- Fri Jun 09, 2017 12:41 pm
- Forum: General
- Topic: New to game dev
- Replies: 6
- Views: 7047
Re: New to game dev
Welcome to the community! Don't worry about the numerous questions! That just shows you have the drive to learn
- Thu Jun 08, 2017 2:18 pm
- Forum: General
- Topic: Drawing UI Bits: composition or direct paint?
- Replies: 7
- Views: 7549
Re: Drawing UI Bits: composition or direct paint?
Admittedly, I don't know how to use Canvases yet or the implications of using them (though I've seen some of the stuff you can do with it via tutorials) so as of the moment, I'm just drawing stuff directly via a draw function. If you don't mind though, I would like to ask a question. Why use Canvas,...
- Thu Jun 08, 2017 1:47 pm
- Forum: Support and Development
- Topic: Better way of reloading the game? My current method is causing some bugs.
- Replies: 5
- Views: 4355
Re: Better way of reloading the game? My current method is causing some bugs.
Yehp it works now. Like you said, I just had to make sure they aren't local vars anymore
- Thu Jun 08, 2017 11:38 am
- Forum: Support and Development
- Topic: Better way of reloading the game? My current method is causing some bugs.
- Replies: 5
- Views: 4355
Re: Better way of reloading the game? My current method is causing some bugs.
@xNick1 thanks for helping me on this. Really means a lot.
@raidho36 can you explain about the special functionality pls? (or leave a link?) thanks!
@raidho36 can you explain about the special functionality pls? (or leave a link?) thanks!