Search found 6 matches
- Mon Feb 13, 2017 2:59 pm
- Forum: Libraries and Tools
- Topic: How to render realistic planets in love2d
- Replies: 9
- Views: 18618
Re: How to render realistic planets in love2d
Wow! Nice stuff! Great work! p.s. here is a similar solution with more precise colours, author use 16-bit adresses to code colour grades, not sure is it suitable for LOVE 2D, but provide more variety in colour grades (up to 512 in total number of grades, if i not mistake) sorry, still from Habr and ...
- Mon Feb 13, 2017 11:07 am
- Forum: Games and Creations
- Topic: On The Roadside (Turnbased Strategy inspired by XCOM)
- Replies: 69
- Views: 77266
Re: On The Roadside (Turnbased Strategy inspired by XCOM)
Nice project! and a lot of interesting work!
Wondering about code - are You used any other libraries or tools?
Still, amazing work!
Applauses!
Wondering about code - are You used any other libraries or tools?
Still, amazing work!
Applauses!
- Fri Feb 10, 2017 11:39 am
- Forum: Games and Creations
- Topic: [WIP] Ship Fitter tool for online game
- Replies: 2
- Views: 3158
- Fri Feb 10, 2017 11:36 am
- Forum: Games and Creations
- Topic: Ira Glass Quote
- Replies: 13
- Views: 9206
Re: Ira Glass Quote
kill -9 "processID" works fine...
But in fact i too experienced those problem
But in fact i too experienced those problem
- Fri Feb 10, 2017 10:55 am
- Forum: Games and Creations
- Topic: [WIP] Ship Fitter tool for online game
- Replies: 2
- Views: 3158
[WIP] Ship Fitter tool for online game
Hello all, dear friends! Sorry for my bad English. I wish to introduce you some sort of tool for online MMORTS game, currently in development. STFitter from GoogleDrive - last release Some screenshots Starfall Tactics Ship Editor_004.png 1486123671.png 1486136542.png Made with usage of: - HUMP Games...
- Fri Jul 29, 2016 12:17 pm
- Forum: Libraries and Tools
- Topic: GOOi, an Android-Oriented GUI Library
- Replies: 134
- Views: 188363
Re: GÖÖi, an Android-Oriented GUI Library
Hello there) Best GUI lib i've found for LOVE) Huge work, my best regards! Some stupid question - can i make a button in already created grid always enabled after press? Fount some sort of using (setEnabled()), it works, but works always (i can't press already pressed button:)) Thanks for reading an...