Search found 39 matches
- Sun Sep 16, 2018 4:09 am
- Forum: Games and Creations
- Topic: Pong
- Replies: 2
- Views: 7462
Re: Pong
Well it's definitely pong, good job on the collisions and stuff. The AI looks impossible to beat as it just tracks the ball y position though (at least it appears that way...) I'd suggest adding some hysteresis so it's more of a 'game'.
- Sat Jul 07, 2018 4:36 am
- Forum: Support and Development
- Topic: VSync - Half Refresh / Skip Frames
- Replies: 5
- Views: 5632
Re: VSync - Half Refresh / Skip Frames
There's no command for setting FPS directly, this should work for your usage though: function love.load() min_dt = 1/30 --fps next_time = love.timer.getTime() end function love.update(dt) next_time = next_time + min_dt --rest of function here end function love.draw() --rest of function here local cu...
- Sat Jun 30, 2018 3:52 pm
- Forum: Libraries and Tools
- Topic: Möan.lua - A simple messagebox system.
- Replies: 40
- Views: 91217
Re: Möan.lua - A simple messagebox system.
Moan.speak is used to insert a single message into the message queue, and therefore should only be called once per message - by putting Moan.speak into love.draw you are inserting new message every frame (which would probably cause the game to crash eventually) Moan.update updates the library (which...
- Wed Jun 06, 2018 12:41 pm
- Forum: Support and Development
- Topic: [SOLVED!]
- Replies: 2
- Views: 2754
Re: Lubuntu Love2d installing
Does running "love --version" in terminal return anything?
- Fri Apr 27, 2018 6:12 pm
- Forum: Libraries and Tools
- Topic: Möan.lua - A simple messagebox system.
- Replies: 40
- Views: 91217
- Wed Apr 11, 2018 6:09 pm
- Forum: Games and Creations
- Topic: lssx -- Fast-paced and twitchy space shmup
- Replies: 13
- Views: 12969
Re: lssx -- Fast-paced and twitchy space shmup
milk Hi! This is really cool game! Really like the aesthetics, mechanics of controlling the ship, attention to detail. (And that's besides the fact I'm a big fan of old retro video games like Space Invaders, Asteroids, PacMan, Breakout etc.) And that cursor trail effect is just so smart, so simple ...
- Sat Mar 31, 2018 1:45 pm
- Forum: Libraries and Tools
- Topic: Möan.lua - A simple messagebox system.
- Replies: 40
- Views: 91217
Re: Möan.lua - A simple messagebox system.
It's not dead!, I've recently had some spare time to start working on this again. Now that I'm much more comfortable with OO and LOVE I've started yet another re-write which should be done by summer time (exams are hell) - anyway, here's what I had in mind for when it's done: 2018-03-31-144227_1366x...
- Sat Mar 17, 2018 2:08 am
- Forum: Games and Creations
- Topic: lssx -- Fast-paced and twitchy space shmup
- Replies: 13
- Views: 12969
Re: lssx -- Fast-paced and twitchy space shmup
The box2d messages are a bit hard to read, but it means you created a shape with a very small surface area. I don't know the exact value of b2_epsilon, but it's meant to be "nearly zero". Most often this means you need to set minimum sizes when generating (or cutting) shapes. Ah right, th...
- Fri Mar 16, 2018 12:13 am
- Forum: Games and Creations
- Topic: lssx -- Fast-paced and twitchy space shmup
- Replies: 13
- Views: 12969
Re: lssx -- Fast-paced and twitchy space shmup
Thanks, it's much funnier now :D Maybe add the controls to the itch.io page? Controls: added! I added a pause screen while I was at it too. I got two other crashes. One seems like another instance of the same problem, but in a different place. The other looks somewhat different, and seems to be rel...
- Wed Mar 14, 2018 6:35 pm
- Forum: Games and Creations
- Topic: lssx -- Fast-paced and twitchy space shmup
- Replies: 13
- Views: 12969
Re: lssx -- Fast-paced and twitchy space shmup
Wow this is really cool, you should put it on Steam. Aah, thanks a lot - Unfortunately I don't think it's of a high enough calibre to be on steam, there's too many problems with it / generally un-scalable to get to the point where I'd feel comfortable putting it on there. Cool game. I couldn't find...