Search found 7 matches
- Sat Jul 23, 2016 4:03 am
- Forum: Support and Development
- Topic: Circles Drawing on top of each other
- Replies: 1
- Views: 1465
Circles Drawing on top of each other
Hey there , I am trying to make a simple app in love that spawns circles at the point where the mouse is clicked. The problem here is that there is only one circle whereas what I want is a number of circles emnating from the point of the click. What seems to be the Issue ? Thanks in Advance Here is ...
- Fri Jul 15, 2016 10:18 am
- Forum: Support and Development
- Topic: The Better GUI framework for Love
- Replies: 7
- Views: 6570
Re: The Better GUI framework for Love
Sorry for the Late Reply. SUIT really was what I was looking for . Thanks !
- Wed Jul 13, 2016 3:24 pm
- Forum: Support and Development
- Topic: The Better GUI framework for Love
- Replies: 7
- Views: 6570
Re: The Better GUI framework for Love
Thanks Everyone . I do have some Custom Requirements in Mind
- Easy to Pick Up
- Themeable
- Actively Maintained
- Look Decent ( Optional )
- Easy to Pick Up
- Themeable
- Actively Maintained
- Look Decent ( Optional )
- Tue Jul 12, 2016 4:14 pm
- Forum: Support and Development
- Topic: The Better GUI framework for Love
- Replies: 7
- Views: 6570
The Better GUI framework for Love
I know the Best is subjective , but everyone can recommend a better one. I am just starting out with Love and has created a small game [ Ashamed to show it right now , but i will] and I am thinking about building the GUI next. I came across a couple [ or a lot ] of them and I am caught in the Parad...
- Fri Jul 08, 2016 3:32 pm
- Forum: Support and Development
- Topic: How to Create a Limbo like atmosphere in Love2d ?
- Replies: 3
- Views: 3196
How to Create a Limbo like atmosphere in Love2d ?
Consider me overambitious , but I wanted to make a limbo like game in Love2d . After a Google search I found this https://vimeo.com/43841761 . This is so awesome. My question is how did the creator achieve this effect in the video. I read the Description and none of them made any sense. So I was thi...
- Fri Jul 08, 2016 10:39 am
- Forum: Support and Development
- Topic: What is MSAA and how should I use it ?
- Replies: 3
- Views: 4064
Re: What is MSAA and how should I use it ?
https://en.wikipedia.org/wiki/Multisample_anti-aliasing I believe either 0 or 1 is fastest that does not smooth lines, and depending on video card, the maximum may be 2,4,8 or 16; though I found that a value of 16 blurs the default 12 point sized font as well. Thanks. Sorry for the Late reply. But ...
- Thu Jul 07, 2016 7:46 am
- Forum: Support and Development
- Topic: What is MSAA and how should I use it ?
- Replies: 3
- Views: 4064
What is MSAA and how should I use it ?
I recently came across Love(2d) and I totally love it. I searched the documentation and found that there is something called in conf.lua.
What is Msaa and what should be the value that I must set it to be so that it renders good graphics without slowing down the app.
Code: Select all
t.window.msaa
What is Msaa and what should be the value that I must set it to be so that it renders good graphics without slowing down the app.