Search found 14 matches
- Sun Aug 26, 2018 12:35 pm
- Forum: Support and Development
- Topic: Text not displayed for one particular user
- Replies: 11
- Views: 10247
Re: Text not displayed for one particular user
It is indeed an outdated ATI Radeon HD 3300 without dedicated drivers (as unsupported by Win10). Could be the reason.
- Sun Aug 26, 2018 8:42 am
- Forum: Support and Development
- Topic: Text not displayed for one particular user
- Replies: 11
- Views: 10247
Re: Text not displayed for one particular user
Thanks so much for all your input. Will try to get some information from the user and might consider rebuilding the app with a bitmap font (wouldn't hurt, as its pixellook anyway). Will keep you updated once I find out what the issue was.
- Sat Aug 25, 2018 9:49 pm
- Forum: Support and Development
- Topic: Text not displayed for one particular user
- Replies: 11
- Views: 10247
Re: Text not displayed for one particular user
Good point! Will have him check that, thanks.
- Sat Aug 25, 2018 9:39 pm
- Forum: Support and Development
- Topic: Text not displayed for one particular user
- Replies: 11
- Views: 10247
Re: Text not displayed for one particular user
Problem is, I cannot replicate the bug. Got the screenshot from a user experiencing it. The app is running perfectly fine on dozens of other machines. User is reporting NO TEXT ever. App starts without, no text ever shows up. First time I heard of this and I had it running on several machines myself...
- Sat Aug 25, 2018 8:23 pm
- Forum: Support and Development
- Topic: Text not displayed for one particular user
- Replies: 11
- Views: 10247
Re: Text not displayed for one particular user
Not a single line of printf is being displayed to this user. It works fine for all others, so it seems to be something about love. Lines of interest: love.graphics.setDefaultFilter("nearest","nearest",1) font = love.graphics.newFont("fonts/font.ttf",8) font:setFilter(&q...
- Sat Aug 25, 2018 7:28 pm
- Forum: Support and Development
- Topic: Text not displayed for one particular user
- Replies: 11
- Views: 10247
Text not displayed for one particular user
Hey guys. My app "Pixel-Me" is available for quite a while now and has been used several times successfully by various people. However, one user just came up with this: http://bumblebee-games.com/images/PixelmeBug.png The program and its window are opening (and working) correctly, but no t...
- Wed Jul 25, 2018 6:12 pm
- Forum: Ports
- Topic: LÖVE for the Switch
- Replies: 47
- Views: 277338
Re: LÖVE for the Switch
Being a Switch-dev with SDK and a devkit, wouldn't it be possible to recompile Love for the switch? Anyone any idea how the workflow of this might look like? How would I be launching .love files?
- Wed Jul 25, 2018 5:30 pm
- Forum: Ports
- Topic: LÖVE for the Switch
- Replies: 47
- Views: 277338
Re: LÖVE for the Switch
So I take it there's no news related to LÖVE on the switch? I tried contacting the Pocket Rumble team both by Twitter and EMail, but unfortunately didn't get any response.
- Thu Jul 05, 2018 7:44 am
- Forum: Support and Development
- Topic: Saving transparent PNGs
- Replies: 1
- Views: 1860
Saving transparent PNGs
Dear Lovers. I am looking for a way to save the results of my app Pixel-Me ( https://store.steampowered.com/app/875460/PixelMe/ ) as transparent PNGs. I currently do the following to save images: savedata = canvas:newImageData( 1, 1, 2+offsetx, 2+offsety, 64, 64 ) savedata:encode("png",fil...
- Sat Jun 30, 2018 6:35 am
- Forum: Games and Creations
- Topic: Pixel-Me, the pixelart character generator
- Replies: 1
- Views: 6058
Pixel-Me, the pixelart character generator
Hey, Lovers. I just released my pixelart character generator Pixel-Me on Steam (and on itch.io beforehand). While I have been working on some (unreleased) games before, this was the first actual tool I ever made in Love. While I do miss access to a systemwide file-access and -requester, I know there...