It's a top down isometric game.
I'm not even sure why I made what I made. I think for rendering efficiently but now it doesn't seem so.
Search found 2 matches
- Tue Jun 14, 2016 12:48 pm
- Forum: General
- Topic: Coordinate System aproach?
- Replies: 2
- Views: 1582
- Tue Jun 14, 2016 10:35 am
- Forum: General
- Topic: Coordinate System aproach?
- Replies: 2
- Views: 1582
Coordinate System aproach?
Hey what's up guys. I'm working on a game. This game involves a world with game objects in a top down perspective. Rotation is applied to the view of the world. I want to know if there is a better way to do what I am doing... Currently I am doing this: -> Instantiate a data structure that holds grid...