Search found 3 matches
- Mon Jun 13, 2016 4:01 pm
- Forum: Libraries and Tools
- Topic: LoveMore:Native Entity/Component extensions for LÖVE
- Replies: 5
- Views: 3108
Re: LoveMore:Native Entity/Component extensions for LÖVE
Yea, I'm with zorg on this one. I get the idea of having a framework of components, sprites, scenes, etc, ...it looks good on paper, but in practice it's not a great idea. Lua is much more powerful for things like game objects and sprites (anything abstract or high-level). The examples remind me a ...
- Sun Jun 12, 2016 2:05 pm
- Forum: Libraries and Tools
- Topic: LoveMore:Native Entity/Component extensions for LÖVE
- Replies: 5
- Views: 3108
Re: LoveMore:Native Entity/Component extensions for LÖVE
Hi and welcome to the forums. Mind explaining what your library does either here or on its github page? To me, not even the fact that it claims to be "native" means anything useful, to be honest, even if you gave some code examples. Edit: Looked at the code, clear as day now what it is. I...
- Sun Jun 12, 2016 6:41 am
- Forum: Libraries and Tools
- Topic: LoveMore:Native Entity/Component extensions for LÖVE
- Replies: 5
- Views: 3108