Search found 3 matches

by match5
Mon Jun 13, 2016 4:01 pm
Forum: Libraries and Tools
Topic: LoveMore:Native Entity/Component extensions for LÖVE
Replies: 5
Views: 3108

Re: LoveMore:Native Entity/Component extensions for LÖVE

Yea, I'm with zorg on this one. I get the idea of having a framework of components, sprites, scenes, etc, ...it looks good on paper, but in practice it's not a great idea. Lua is much more powerful for things like game objects and sprites (anything abstract or high-level). The examples remind me a ...
by match5
Sun Jun 12, 2016 2:05 pm
Forum: Libraries and Tools
Topic: LoveMore:Native Entity/Component extensions for LÖVE
Replies: 5
Views: 3108

Re: LoveMore:Native Entity/Component extensions for LÖVE

Hi and welcome to the forums. Mind explaining what your library does either here or on its github page? To me, not even the fact that it claims to be "native" means anything useful, to be honest, even if you gave some code examples. Edit: Looked at the code, clear as day now what it is. I...