Search found 875 matches
- Fri Jun 21, 2024 8:06 am
- Forum: General
- Topic: Updated way to make an .apk?
- Replies: 4
- Views: 2951
Re: Updated way to make an .apk?
You can make an APK & aab with android studio. You can find instructions here.
- Mon Jun 10, 2024 12:16 pm
- Forum: Support and Development
- Topic: map problem
- Replies: 1
- Views: 1218
Re: map problem
Attach all your code next time otherwise we cant really test whats happening in your game.
Seems to me that you need to move player.anim:draw call after the gameMaps:drawLayer calls. Otherwise the map layers will be drawn over the player.
Seems to me that you need to move player.anim:draw call after the gameMaps:drawLayer calls. Otherwise the map layers will be drawn over the player.
- Thu Mar 28, 2024 11:35 am
- Forum: General
- Topic: Code Doodles!
- Replies: 197
- Views: 326771
Re: Code Doodles!
KK8p9JfnETQ A simple genetic evolution simulation. Each dot has a set of "genes" which are just a table of numbers that determine how the dots move and what color they are. They also affect a dots breeding range and some other stuff i forgot probably When 2 dots get close to each other, A...
- Sun Aug 06, 2023 1:24 pm
- Forum: Support and Development
- Topic: Install Love2D to Raspberry Pi 400
- Replies: 21
- Views: 8129
Re: Install Love2D to Raspberry Pi 400
Open your terminal and do
Code: Select all
sudo apt update
sudo apt install love
- Sun Aug 06, 2023 9:48 am
- Forum: Games and Creations
- Topic: Number Game
- Replies: 4
- Views: 7270
Re: Number Game
- Sat Aug 05, 2023 11:20 pm
- Forum: Libraries and Tools
- Topic: 13 line class module
- Replies: 2
- Views: 6820
13 line class module
local mt = {__index = function(self, key) return self.__baseClass[key] end, __call = function(self, ...) return self:new(...) end} local class = setmetatable({ __baseClass = {}, __type = "class" }, mt) function class:new(...) local arg, cls = {...}, {__baseClass = self} setmetatable(cls, ...
- Sat Aug 05, 2023 8:55 pm
- Forum: Games and Creations
- Topic: Number Game
- Replies: 4
- Views: 7270
- Tue Apr 18, 2023 12:52 pm
- Forum: General
- Topic: I Redesigned Löve's logo in 3D Software
- Replies: 9
- Views: 8668
Re: I Redesigned Löve's logo in 3D Software
Yee the heart should be flat. The spike shadow on it looks weird. Also making heart shapes is easy, if you havent found it yet: Blender has a mirror mode that autcompletes symetrical objects. And then make it a bezier curve instead a plane. I thought it looked kinda boring when the heart was flat. ...
- Tue Apr 18, 2023 11:58 am
- Forum: General
- Topic: I Redesigned Löve's logo in 3D Software
- Replies: 9
- Views: 8668
I Redesigned Löve's logo in 3D Software
You know that one guy on youtube who redisigns logos in 3d software? Well i've been playing around with blender lately and decided to attempt to redesign löves logo in 3d software. Here are the results. This was my first attempt, The background is a subdivided cube, And the heart is a plane i subdiv...
- Wed Mar 16, 2022 9:20 am
- Forum: Support and Development
- Topic: Error
- Replies: 1
- Views: 3709
Re: Error
There's a dot instead of a comma after the first argument of distanceBetween call on line 40.