Search found 11 matches
- Mon Jun 06, 2016 3:20 pm
- Forum: Games and Creations
- Topic: Eric the Anteater and the Interplanetary Rescue
- Replies: 4
- Views: 3908
Re: Eric the Anteater and the Interplanetary Rescue
it seems you have worked very hard. i hope you will get what you want
- Wed May 25, 2016 11:25 am
- Forum: General
- Topic: Is löve2d good to make mobile games?
- Replies: 5
- Views: 8020
Re: Is löve2d good to make mobile games?
I am not sure about because mobile testing a bit torture. Are there any easy way for mobile test(android)? You can program the game in LOVE and run it as a desktop app. Then once you got something worth stress-testing, you can use the LOVE android app and just transfer the files over to your phone ...
- Tue May 24, 2016 8:54 pm
- Forum: General
- Topic: Is löve2d good to make mobile games?
- Replies: 5
- Views: 8020
Re: Is löve2d good to make mobile games?
For iOS, it takes a bit of work to make things run on it. As for android (with a few changes), raspberry pi, windows, linux, macOS... You code once and run everywhere. So, yes, very appropriate. You can find some info here: https://love2d.org/wiki/Getting_Started I am not sure about because mobile ...
- Thu May 19, 2016 9:53 pm
- Forum: General
- Topic: Is löve2d good to make mobile games?
- Replies: 5
- Views: 8020
Is löve2d good to make mobile games?
Hi
I am 2d mobile game maker and actually bored from Unity3D. It is so heavy but easy to handle visual objects.
I tried löve2d and realiesed that is so good and perfect for 2d game making.
My question is löve2d is appropriate frameworks for mobile(android and ios)?
I am 2d mobile game maker and actually bored from Unity3D. It is so heavy but easy to handle visual objects.
I tried löve2d and realiesed that is so good and perfect for 2d game making.
My question is löve2d is appropriate frameworks for mobile(android and ios)?
- Thu May 19, 2016 11:06 am
- Forum: Support and Development
- Topic: mobile screen sizes.
- Replies: 5
- Views: 4447
mobile screen sizes.
hi,
I really liked love2d and I wanna publish my game to android, ios.
but I couldnt find anything about mobile screen. My game will be horizontal.
where is the settings for mobile?
I really liked love2d and I wanna publish my game to android, ios.
but I couldnt find anything about mobile screen. My game will be horizontal.
where is the settings for mobile?
- Wed May 18, 2016 10:36 pm
- Forum: Support and Development
- Topic: scene transitions with hump
- Replies: 3
- Views: 3350
Re: scene transitions with hump
scene is changing, but each click, objects come over and over.Sulunia wrote:You mean things do not disappear from screen?
So, the scene is not changing?
i fix the problem using another gui library called suit.
- Wed May 18, 2016 9:02 pm
- Forum: Support and Development
- Topic: scene transitions with hump
- Replies: 3
- Views: 3350
scene transitions with hump
Hi, I wanna make scene system. I searched and found hump and now i am using gamestate of hump. it is good. but there is a problem, in scene transitions, old scene does not disappear. how can i achieve this.. require "livecode" local Gamestate = require "gamestate" require "g...
- Wed May 18, 2016 7:34 pm
- Forum: Support and Development
- Topic: Auto update simulator
- Replies: 5
- Views: 4276
Re: Auto update simulator
you are the best man..qubodup wrote:Hi,
For livecoding/hotswapping there's also https://github.com/ChrisJan00/livecode_love
For integrating the love2d run command in Sublime 2, there's https://love2d.org/wiki/Sublime_Text_2
https://youtu.be/sVZv3JePH60
it very helped to me.
- Fri May 06, 2016 10:03 pm
- Forum: Support and Development
- Topic: Auto update simulator
- Replies: 5
- Views: 4276
Re: Auto update simulator
Depending on your editor and OS you can build straight from that without opening a terminal. Or (for windows at least) you can make a batch file to automatically open inside a terminal......... https://love2d.org/wiki/Getting_Started My os is macos and I am using Sublime Text 3. And I couldnt find ...
- Fri May 06, 2016 9:50 pm
- Forum: Support and Development
- Topic: Auto update simulator
- Replies: 5
- Views: 4276
Auto update simulator
Hi,
I wanna make a game with löve. But I wonder if it is possible to update player when my code changed?
Because all time writing "love game.love" to terminal is a bit tiring.
Regards.
I wanna make a game with löve. But I wonder if it is possible to update player when my code changed?
Because all time writing "love game.love" to terminal is a bit tiring.
Regards.