Search found 2 matches

by Temeez
Sun Apr 17, 2016 1:28 pm
Forum: Libraries and Tools
Topic: Simple Tiled Implementation - STI v1.2.3.0
Replies: 914
Views: 775930

Re: Simple Tiled Implementation - STI v0.14.1.12

Edit: Interestingly I got it working with the following changes, but I have no idea if there is a better way to do it.. layer.draw = function(self) changed to function layer:draw() Those two should be equivalent code, since it's nothing Löve specific, rather lua specific, and the used lua version d...
by Temeez
Sun Apr 17, 2016 11:48 am
Forum: Libraries and Tools
Topic: Simple Tiled Implementation - STI v1.2.3.0
Replies: 914
Views: 775930

Re: Simple Tiled Implementation - STI v0.14.1.12

Hey, any chance you could update your tutorial at http://lua.space/gamedev/using-tiled-maps-in-love as it doesn't seem to work with the newest Löve version (0.10.1)? The layer.update and layer.draw functions in the love.load() seem to do nothing, so the end result of that tutorial is a invisible pla...