Search found 6 matches
- Sun Apr 01, 2018 11:50 am
- Forum: Support and Development
- Topic: Running inherited function with self as parameter.
- Replies: 3
- Views: 2816
Re: Running inherited function with self as parameter.
Ah, I see what I did now, thank you.
- Sun Apr 01, 2018 11:27 am
- Forum: Support and Development
- Topic: Running inherited function with self as parameter.
- Replies: 3
- Views: 2816
Running inherited function with self as parameter.
I'm trying to make a simple Gui library for a new project and I'm trying to make each object loop through its children and their update and draw functions. This is Jammi.lua: local Jammi = {} Jammi.children = {} function Jammi:new(o) o = o or {} setmetatable(o, self) self.__index = self return o end...
- Sun Nov 06, 2016 5:33 am
- Forum: Games and Creations
- Topic: BetaBashers
- Replies: 5
- Views: 4827
Re: BetaBashers
Changelog:
newpowers
ai mode
newpowers
ai mode
- Tue Nov 01, 2016 9:37 am
- Forum: Games and Creations
- Topic: BetaBashers
- Replies: 5
- Views: 4827
Re: BetaBashers
0.6 is now done it's *drumroll* a new power...
Changelog:
new power: freeze the other persons controls.
Changelog:
new power: freeze the other persons controls.
- Mon Oct 31, 2016 11:26 pm
- Forum: Games and Creations
- Topic: BetaBashers
- Replies: 5
- Views: 4827
Re: BetaBashers
Added:
New power, on windows go to %appdata% find LOVE and in
BetaBashers0.5 then change savedata power to 2, on mac, ask google
New power, on windows go to %appdata% find LOVE and in
BetaBashers0.5 then change savedata power to 2, on mac, ask google
- Sun Oct 30, 2016 1:54 am
- Forum: Games and Creations
- Topic: BetaBashers
- Replies: 5
- Views: 4827
BetaBashers
This is my first (proper, I have made other small projects) game made with LOVE I've been working on it for about a month and it's still in alpha but it's playable. I've mostly been focusing on the gamemodes and I'm adding different powers now.It is a port from an old scratch project I made however ...