Search found 3 matches
Re: 11.0 bugs
Hey, I think I've found strange bug or I'm missing something. Anyway the simple line below does not work if love.filesystem.getInfo("Religion", "directory") == nil then love.filesystem.createDirectory("Religion") end It simply refuses to create a folder. The solutions I...
- Wed Feb 03, 2016 6:57 pm
- Forum: Support and Development
- Topic: [Sorted]Passing through certain objects with Physics
- Replies: 3
- Views: 2113
Re: Passing through certain objects with Physics
Sorted, afterfew more hours of diigin, I just added this line: objects.spikes.fixture:setSensor(true)
Phew
Phew
- Wed Feb 03, 2016 8:59 am
- Forum: Support and Development
- Topic: [Sorted]Passing through certain objects with Physics
- Replies: 3
- Views: 2113
[Sorted]Passing through certain objects with Physics
Hi guys, I'm trying to solve a problem with collisions. I would like to pass throu certain objects (spikes(trap triggers), enemies, etc...), but thing is I have no clue how to do that and wasn't able to find a solution. The only thing I was able to come up with is this: function preSolve(a, b, coll)...