What a nice job, man!
Search found 4 matches
- Fri Sep 08, 2017 2:28 pm
- Forum: Games and Creations
- Topic: Parallaxed / scrolling starfield
- Replies: 5
- Views: 5544
- Fri Jun 16, 2017 12:28 pm
- Forum: General
- Topic: Center of mass
- Replies: 3
- Views: 3159
Re: Center of mass
Yeah, i'll do that.
P.s.:
I create a polygon shape with "kinematic"a circle shape with "dynamic" type. Thats why the difference. -_- (wanted a rubber duck)
P.s.:
I create a polygon shape with "kinematic"a circle shape with "dynamic" type. Thats why the difference. -_- (wanted a rubber duck)
- Fri Jun 16, 2017 11:21 am
- Forum: General
- Topic: Center of mass
- Replies: 3
- Views: 3159
Center of mass
Hello! I have a little problem: When i was trying to attach a Shape to a PolygonShape Body, the Body's mass center, wasn't changed. I tried using body:resetMassData() but it isn't work. https://love2d.org/imgmirrur/QdgU1MU.gif On the right: Circle shape was created with body before polygon was attac...
- Wed Mar 16, 2016 9:17 pm
- Forum: Games and Creations
- Topic: Loophole - 2D Puzzle Platformer
- Replies: 36
- Views: 27708
Re: Loophole - 2D Puzzle Platformer
Hello!
I really loved play this game.
But so hard, because, the Hungarian keyboard is crazy: the "z" key replaced the "y" key.
so annoying :/
I really loved play this game.
But so hard, because, the Hungarian keyboard is crazy: the "z" key replaced the "y" key.
so annoying :/