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- Thu Dec 24, 2015 11:48 pm
- Forum: Support and Development
- Topic: beginContact physics callback doesn't trigger at random
- Replies: 0
- Views: 1729
beginContact physics callback doesn't trigger at random
So I'm trying to make a basic Breakout type game and it seems like my beginContact physics callback doesn't trigger at random. I'm sure there's a reason, but I can't find it. Did I set up my physics objects wrong? Or am I handling moving the paddle wrong? Ignore the fact that the actual physics code...