Thank you! You fixed it.Nixola wrote:You should set the color back to 255,255,255 before drawing the canvas.
Search found 3 matches
- Mon Jan 11, 2016 9:59 pm
- Forum: Support and Development
- Topic: [SOLVED]setColor doesn't seem to be setting the right colors
- Replies: 2
- Views: 2531
Re: setColor doesn't seem to be setting the right colors.
- Mon Jan 11, 2016 8:39 pm
- Forum: Support and Development
- Topic: [SOLVED]setColor doesn't seem to be setting the right colors
- Replies: 2
- Views: 2531
[SOLVED]setColor doesn't seem to be setting the right colors
I'm using love.graphics.setColor(192, 192, 192) on various things in my project, but they all seem to be different shades of grey despite being set this same color. https://love2d.org/imgmirrur/CiUAFT5.png Here's an image showing the situation. Here's the code for the panel on the bottom. function d...
- Wed Dec 16, 2015 7:17 pm
- Forum: Support and Development
- Topic: What's the best collision system for an RPG?
- Replies: 3
- Views: 2159
What's the best collision system for an RPG?
Right now, I'm making an RPG that uses love.physics for the collisions. I feel like that's a bit overkill, and I was wondering what the best system is? Before love.physics I had a simple system that detected wether the x and y of the player collided with a block, but my player could keep glitching i...