Search found 5 matches
- Sat Nov 07, 2015 7:35 am
- Forum: General
- Topic: Game Design in Love with Lua
- Replies: 11
- Views: 8312
Re: Game Design in Love with Lua
@undef I think that might be the way to go, defiantly sounds efficient with some modifications here and there for my specific purpose. I appreciate it.
- Fri Nov 06, 2015 8:59 pm
- Forum: General
- Topic: Game Design in Love with Lua
- Replies: 11
- Views: 8312
Re: Game Design in Love with Lua
Many games create multiple levels just by storing information in variables. This might be the way to go, just that method seems a little foreign to me because I am so used to C/C++ and I have little to no experience in dynamic languages like lua (besides auto in cpp lol). I think something similar ...
- Fri Nov 06, 2015 8:56 pm
- Forum: General
- Topic: Game Design in Love with Lua
- Replies: 11
- Views: 8312
Re: Game Design in Love with Lua
It sounds like you want to do gamestates? Is that right at all? I don't know, I want to create a story game and use a level type system so each level I load in then play. So i'd have a main menu scene, level 1 scene, game end scene etc. I just want my main.lua to be able to switch in between them a...
- Fri Nov 06, 2015 2:34 am
- Forum: General
- Topic: Game Design in Love with Lua
- Replies: 11
- Views: 8312
Game Design in Love with Lua
So i'm sort-of new to lua and love, I have a background in object-oriented programming languages (c++, java, etc). I don't really have experience in dynamic scripting languages where you don't have variable types etc. In my head I want to structure my game like levels with polymorphism and some type...
- Thu Nov 05, 2015 12:02 am
- Forum: Libraries and Tools
- Topic: Tired of Porting Shaders from Shadertoy.com?
- Replies: 0
- Views: 1756
Tired of Porting Shaders from Shadertoy.com?
Well I just started on a project to fix that. https://github.com/LastStandStudio/LoveShaderConverter It's pretty simple to use, it's done in C++ and compiled with CMake and uses boost (yes boost was overkill :cool: ). But yeah in a nutshell it is just a command line application that converts your gl...