Search found 4 matches
- Sat Nov 07, 2015 9:15 pm
- Forum: Support and Development
- Topic: firing at an angle + other things
- Replies: 4
- Views: 3928
Re: firing at an angle + other things
I have done this, and you may want to look into math.atan2. My basic idea is to take the X and Y positions of the mouse, convert it to an angle (atan2), and using a bit more trig you can get the bullet to head towards the mouse in a straight line. To rotate the player, take the same mouse angle from...
- Wed Nov 04, 2015 8:51 pm
- Forum: Games and Creations
- Topic: Thrust II Reloaded
- Replies: 20
- Views: 42621
Re: Thrust II Reloaded - Designers Wanted!
Ah, you have to just make the rope taught by moving away. Its not a timed latch at all! XD Speaking of latches, here are sound effects for you to try out. They are the latch sounds, one with an airlock type effect and the other just mechanical. I banged two chains together and recorded it for the ch...
- Wed Nov 04, 2015 5:48 pm
- Forum: Games and Creations
- Topic: Thrust II Reloaded
- Replies: 20
- Views: 42621
Re: Thrust II Reloaded - Designers Wanted!
Hello, I'd love to help with this project! I can help with all area's of sound, programming, and artwork. I don't really have an order of what I'm best at, call me a jack of all trades. :) I played a few minutes, and here's a couple of things I noticed right away: -The very first main menu should ha...
- Tue Nov 03, 2015 9:52 pm
- Forum: General
- Topic: New to Love, thought I'd say hi.
- Replies: 1
- Views: 2103
New to Love, thought I'd say hi.
Hello everyone! My name is JohnBobSmith or JBS for short. I've been playing video games for as long as I can remember, and modding/breaking/tweaking things probably for even longer. I'm an Arch Linux user, because I like it and it supports my habit breaking of stuff quite nicely. That, and with ever...