Search found 6 matches

by buckle2000
Mon Jan 30, 2017 3:34 pm
Forum: Libraries and Tools
Topic: Moonscript Project Template
Replies: 2
Views: 3788

Re: Moonscript Project Template

Good for linux users.
by buckle2000
Fri Jan 13, 2017 3:05 pm
Forum: Libraries and Tools
Topic: Moonscript Project Template
Replies: 2
Views: 3788

Moonscript Project Template

For people that use moonscript and/or are lazy.

https://github.com/buckle2000/love2d_mo ... t_template

Current features:
  • Sublime Text project
  • Windows Distribution
  • Testing
by buckle2000
Fri Jan 13, 2017 3:02 pm
Forum: Libraries and Tools
Topic: Microphone Support for LÖVE!
Replies: 62
Views: 48000

Re: Microphone Support for LÖVE!

Jasoco wrote:So what exactly can you do with microphone support in Löve? It's not like you can process voice commands in real-time.

Maybe emulate the Famicom to kill rabbit enemies in a Zelda game or stuff the DS, 3DS and Wii U do in some games?
Realtime intercom, if I'd say.
by buckle2000
Wed Dec 07, 2016 10:27 am
Forum: General
Topic: Post-0.10.0 feature wishlist
Replies: 177
Views: 101253

Re: Post-0.10.0 feature wishlist

Nape Physics Engine, has its own gc system. Unused vectors are stored in a linked list, and when a new vector is needed, an old vector will be picked instead. This implementation is really fast. http://napephys.com/ http://napephys.com/docs/types/nape/geom/Vec2List.html http://napephys.com/help/manu...
by buckle2000
Mon Dec 05, 2016 1:17 pm
Forum: Libraries and Tools
Topic: Thread Procedure Call - inter-thread comm helper
Replies: 0
Views: 2022

Thread Procedure Call - inter-thread comm helper

Not boasting, this library is far more easier to use than plain love.thread.Channel.

https://github.com/buckle2000/love2d-threadpc

Simple one-side example: setting up a callback

Code: Select all

proxy = require("threadpc")('a','b')
function proxy.callback(arg1, arg2)
	print(arg1, arg2)
end