Search found 4 matches
- Sat Sep 26, 2015 7:24 pm
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 453433
Re: "Questions that don't deserve their own thread" thread
But nothing happens when I press the B key or let go of it, and there's no message when I exit the game, even though I pasted the functions for them into the main.lua. Is it just that I have a retarded operating system? function love.keypressed(key) if key == 'b' then text = "The B key was pre...
- Sat Sep 26, 2015 2:48 pm
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 453433
Re: "Questions that don't deserve their own thread" thread
If you had zipped the contents of the folder "basics", then you could rename that to .love, but anyway. I can't reproduce your error, it all works fine. But nothing happens when I press the B key or let go of it, and there's no message when I exit the game, even though I pasted the functi...
- Sat Sep 26, 2015 3:39 am
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 453433
Re: "Questions that don't deserve their own thread" thread
You know, it would be much more helpful if you uploaded a .love of that instead of a screenshot. The folder labelled "basics" is me trying to learn things, so the experimental program. Also, the folder labelled "reference images" is for a project idea I have for when I can actua...
- Thu Sep 24, 2015 11:02 pm
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 453433
Re: "Questions that don't deserve their own thread" thread
I've been copy and pasting function lines from the LOVE wiki's Callback Function tutorial trying to see what each did, since it's a tutorial. I even figured out simpler things like adding color to the loaded images and general color on my own, but love.mousereleased crashes the experimental project ...