Search found 7 matches
- Sun Apr 23, 2017 6:47 pm
- Forum: Support and Development
- Topic: Putting rectangles in a table and drawing to screen
- Replies: 1
- Views: 2535
Putting rectangles in a table and drawing to screen
I've been trying to figure out how I could put rectangles (created with love.graphics.rectangle()) into a table and draw them to the screen as you would a tileset. It seems like something that would be easy but I can't seem to figure it out. And if you're wondering, my game requires that the player ...
- Fri Nov 13, 2015 2:58 am
- Forum: Libraries and Tools
- Topic: [library] bump 2.0 – Collision Detection
- Replies: 50
- Views: 35772
Re: [library] bump 2.0 – Collision Detection
error: bump.lua:600: table index is nill
- Sun Oct 04, 2015 1:49 am
- Forum: Libraries and Tools
- Topic: The Wave (2.0)
- Replies: 2
- Views: 1925
Re: The Wave (2.0)
lol syntax error in the .love file
- Wed Sep 23, 2015 12:32 am
- Forum: Support and Development
- Topic: top down collision
- Replies: 2
- Views: 1636
Re: top down collision
thanks, it works perfectly
- Tue Sep 22, 2015 11:42 pm
- Forum: Support and Development
- Topic: top down collision
- Replies: 2
- Views: 1636
top down collision
i can't find any tutorials on collision for top down games, (well, when i say top down, i mean like a game made in rpgmaker, or zelda) so just point me in the right direction, or if you know of any tutorial, put a link
- Tue Sep 22, 2015 1:42 am
- Forum: Support and Development
- Topic: "attempt to compare number with nil" syntax error
- Replies: 2
- Views: 1814
Re: "attempt to compare number with nil" syntax error
alright, just a classic case of stupidity
- Tue Sep 22, 2015 12:20 am
- Forum: Support and Development
- Topic: "attempt to compare number with nil" syntax error
- Replies: 2
- Views: 1814
"attempt to compare number with nil" syntax error
this is really annoying, I was setting up my camera movement, but when i tried to run the game it came up with a syntax error saying [refer to title] the only problem is that there is nothing wrong with the syntax in my code, well i don't think so at least,