Search found 4 matches
- Sat Oct 17, 2015 10:51 am
- Forum: Support and Development
- Topic: Making love executable how does it works?
- Replies: 3
- Views: 2032
Re: Making love executable how does it works?
Well I'm more interested in the implementation (probably in C/C++)... because i need to apply similar solution into my own project... i feel that this question will remain unanswered...
- Wed Sep 30, 2015 5:48 pm
- Forum: Support and Development
- Topic: Making love executable how does it works?
- Replies: 3
- Views: 2032
Making love executable how does it works?
Hi it's question to developers of Love. To make My project executable on windows i use script @echo off mkdir install xcopy D:\LOVE\*.dll install\ copy /b D:\LOVE\love.exe+test.love install\my_game.exe I copy zipped love project into love.exe. How love.exe knows how to find scripts when they copied ...
- Wed Sep 09, 2015 8:25 pm
- Forum: Support and Development
- Topic: Mouse moved character
- Replies: 3
- Views: 4420
Re: Mouse moved character
Thanks works like a charm... btw now I can use dt
- Tue Sep 08, 2015 8:45 pm
- Forum: Support and Development
- Topic: Mouse moved character
- Replies: 3
- Views: 4420
Mouse moved character
Well my problem seems to be the logic one or i just don't understand how love engine works, but either way i have some code, problem lies in character movement it moves a little then stops i want it to move to exact destination point clicked by mouse. Its just part of code... player = {} player.imag...