Search found 9 matches
- Tue Mar 15, 2016 6:40 pm
- Forum: General
- Topic: How to LÖVE - Now with text-based tutorials
- Replies: 34
- Views: 16898
Re: How to LÖVE - A LÖVE tutorial series
I LOVE these. Simple, and they get you right into it - with no rambling. Plus, you're tackling important topics like scope, objects, libraries, classes...without turning them into 30 minute long videos. Awesome job!
- Wed Feb 24, 2016 6:36 pm
- Forum: General
- Topic: Game Development for Complete Beginners
- Replies: 38
- Views: 21651
Re: Game Development for Complete Beginners
Thank you making and putting these out there! The next time a friend asks me how they can get into gameprogramming, I may send them your way
- Thu Feb 18, 2016 4:54 pm
- Forum: Libraries and Tools
- Topic: Light, a shadow system for LÖVE
- Replies: 16
- Views: 48804
Re: Light, a shadow system for LÖVE
I love how simple this is to use. It would be great if it worked with a camera system...to my knowledge, which is limited, I can't recall a lighting/shadow system for Love that does work with cameras. Which means there is no workaround?
- Thu Feb 11, 2016 4:25 pm
- Forum: General
- Topic: Game Development for Complete Beginners
- Replies: 38
- Views: 21651
Re: Game Development for Complete Beginners
I'm excited for the upcoming videos. I know Lua/Love2d are simple, but there's a smaller amount of content on them compared to other languages and frameworks. Good stuff Serapth
- Tue Feb 02, 2016 6:35 pm
- Forum: Support and Development
- Topic: Program and Chill? We don't have to put a label on it.
- Replies: 5
- Views: 2887
Re: Program and Chill? We don't have to put a label on it.
Two, to finish a game, any game, by the end of 2016. I wouldn't mind making a lot of smaller games either, but my goal is to just first finish making one whole game. Basically I suggest you read through this article: https://www.reddit.com/r/gamedev/wiki/getting_started I think most of the game dev...
- Mon Feb 01, 2016 10:28 pm
- Forum: Support and Development
- Topic: Program and Chill? We don't have to put a label on it.
- Replies: 5
- Views: 2887
Program and Chill? We don't have to put a label on it.
Hello there! I first started out with Love2D, maybe a year ago. After getting through every beginner tutorial I could find I felt myself quickly at the level where I could program something simple like Asteroids or a basic game with pre-made maps. Eventually I felt like there was a lack of resources...
- Sun Jan 31, 2016 10:18 pm
- Forum: General
- Topic: Game Development for Complete Beginners
- Replies: 38
- Views: 21651
Re: Game Development for Complete Beginners
...I've added a couple more videos, I'm mostly covering optional ground work stuff right now... things you dont *need* to know to continue, but you really should. It's all good stuff. I have one suggestion right off the bat, something that's just my personal observation as what I see would be of va...
- Wed Jan 27, 2016 3:46 pm
- Forum: General
- Topic: Game Development for Complete Beginners
- Replies: 38
- Views: 21651
Re: Game Development for Complete Beginners
I think bobbyjones makes a good suggestion. You're most likely going to be able to find the best feedback on your videos in a forum l like this. Youtube can be hit-or-miss and you're mostly going to get questions or asked for help, but on here you may get feedback on how to improve or things to ment...
- Sun Oct 18, 2015 4:16 pm
- Forum: Libraries and Tools
- Topic: Grid (game engine)
- Replies: 48
- Views: 42738
Re: Vertex Adventure and the Grid Engine
Just wanted to stop by and encourage you, I've been stalking this project from afar and it looks amazing. Especially love the design and the philosophy on tutorials (though I'm not seeing this philosophy followed yet for something that's v3.0). Keep up the great work