Search found 4 matches
- Thu Dec 31, 2015 1:07 am
- Forum: Support and Development
- Topic: Shader Question
- Replies: 1
- Views: 1317
Re: Shader Question
Follow-up question: when I try to implement this shader in a dynamic context, the shader generates a new noise function every frame. Ideally, I would like it to generate the noise function once and then draw from the same preset function for every future rendering. Any easy way to do this?
- Wed Dec 30, 2015 9:38 am
- Forum: Support and Development
- Topic: Shader Question
- Replies: 1
- Views: 1317
Shader Question
Hi all - I'm still hard at work on LABWS and tonight I decided to finally start implementing some shader effects. Naturally my first attempt is to figure out how to make a spaceship look like it's splattered with poop. My first attempt is attached as a .love file. (Press 'space' to reload). I think ...
- Sat Aug 08, 2015 9:44 pm
- Forum: Games and Creations
- Topic: LABWS
- Replies: 5
- Views: 3261
Re: LABWS
Haha, thanks all!! Sound effects are all from freesound.org; but I think they actually come from a guy who farts into a microphone. :P and yep, I think the mechanic is a winner; as dumb as it is there's a reason that I revisited it after two years. I would encourage anyone who is interested in playi...
- Thu Aug 06, 2015 9:41 pm
- Forum: Games and Creations
- Topic: LABWS
- Replies: 5
- Views: 3261
LABWS
Hi all! New user, first post, all that good stuff. Been forever since I've been on a Web forum. Social media is eating the Internet and my attention span. I'm announcing my first-ever project in Löve: a remake of a silly little game that I made two years ago in Slick2D: LABWS . Follow the link to se...